This is an old revision of the document!
These are contained within the GameParam.parambnd file.
| Characters (DS1) | A list of the characters in Dark Souls. |
| Event Flags (DS1) | A list of event flags used by Dark Souls. |
| Particles (DS1) | A list of FXR IDs used by Dark Souls. |
| Map Names (DS1) | A name list of Map IDs in Dark Souls. |
| Parts (DS1) | A list of parts in Dark Souls. |
| Animations (DS1) | A list of animation IDs in Dark Souls. |
| Cutscene IDs | A list of cutscenes in Dark Souls. |
| Attack Animation Schema | Overview of how attack animations are laid out in TAE files. |
| Boss Information | List of boss defeated flags and entity IDs |
| Objects | List of object ids. |
| Sounds | List of sound ids. |
| Character States | List of character states. |
| SpEffect State Infos | List of SpEffect state infos. |
| EMEVD Commands | List of EMEVD command names in Darkscript 3 and their functionality in DS1 (also applies to some other FROM games) |
| Fogwall IDs | |
| Loading Screen Items | Details about the items/equipment that appear randomly on loading screens, and how to change them by editing the game executable. |
| Area Scaling SpEffects | |
| Stun and Damage Level Info | Info on special effect dmgLv, attack param damageLv, and associated animations. |
| Teamtype Target Info | Info regarding TeamType targets. |
| Unused VFX List | List of unused SpEffectVfxParam IDs. |
| Vanilla CalcCorrectGraph | Info on vanilla DS1 calcCorrectGraphs. |
| Vanilla Shop ID Ranges | Info on vanilla DS1 shops. |
| Weapon Infusion Modifier Values | A list of the (approximate) values and the calculation methods to obtain infused weapon parameter values. |
| Unused VFX List | List of unused SpEffectVfxParam IDs. |
| Weapon Motion Category List | Descriptions of values that govern the animations used when wielding different weapons in DS1. |