| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| camDistTarget | f32 | 0x0 | The distance the camera is placed from the current target. In metres. | |
| rotRangeMinX | f32 | 0x4 | The minimum rotational value on the X-axis for the camera. In degrees. | |
| lockRotXShiftRatio | f32 | 0x8 | The standard value of rotation * rotation shift rate. 0.0 is the centre of screen, 1.0 is the top, -1.0 is the bottom. | |
| chrOrgOffset_Y | f32 | 0xc | The height of the camera's look point (from the character's root position, when touching the ground). In metres. | |
| chrLockRangeMaxRadius | f32 | 0x10 | The maximum radius from the character's root position that the camera can be locked-on to. | |
| camFovY | f32 | 0x14 | The vertical field of view to apply when active to the camera. | |
| pad | dummy8 | 0x18 | This field is padding. |