Site Tools


ds1-refmat:param:equipparamgoods

EquipParamGoods

Fields

Field Type Offset Description Notes
refId s32 0x0 ID used for the item. This field refers to the following params: Bullet, SpEffectParam
sfxVariationId s32 0x4 Specify SFX variation (used to identify SFX in combination with TimeActEditor ID)
weight f32 0x8 Weight. In kilograms.
basicPrice s32 0xc Soul cost of reinforcement. See ShopLineupParam for shop prices.
sellValue s32 0x10 The price when this item is sold. Determines the souls received when feeding this weapon to Frampt
behaviorId s32 0x14 Behavior action ID applied when item is used.
replaceItemId s32 0x18 Item ID to add when item is consumed. This field refers to the following params: EquipParamGoods
sortId s32 0x1c Determines ordering in menu.
qwcId s32 0x20 The ID this item uses for world tendency.
yesNoDialogMessageId s32 0x24 Message ID used when displaying the YesNo dialog.
magicId s32 0x28 Magic ID to use when item is consumed. This field refers to the following params: Magic
iconId u16 0x2c Icon ID used for this item.
modelId u16 0x2e Model ID used for this item.
shopLv s16 0x30 Level that can be sold at the store
compTrophySedId s16 0x32 The achievement ID this part is associated with, if any.
trophySeqId s16 0x34 The sequential achievement ID this part is associated with, if any.
maxNum s16 0x36 The maximum number of this item held.
consumeHeroPoint u8 0x38 The amount of humanity consumption on use.
overDexterity u8 0x39 Skill over start value
goodsType u8 0x3a The type of item. This field uses the following enum: GOODS_TYPE
refCategory u8 0x3b The ID category to use for the refId field. This field uses the following enum: BEHAVIOR_REF_TYPE
spEffectCategory u8 0x3c The SpEffect category this spell belongs to This field uses the following enum: BEHAVIOR_CATEGORY
goodsCategory u8 0x3d Category for this item. This field uses the following enum: GOODS_CATEGORY
goodsUseAnim u8 0x3e Set the animation to play when using the item. This field uses the following enum: GOODS_USE_ANIM
opmeMenuType u8 0x3f Menu type that opens when using an item. This field uses the following enum: GOODS_OPEN_MENU
useLimitCategory u8 0x40 Limit usage based on applied SpEffect. This field uses the following enum: SP_EFFECT_USELIMIT_CATEGORY
replaceCategory u8 0x41 Condition category to add to call ID This field uses the following enum: REPLACE_CATEGORY
vowType0 u8 0x42 [0] This field is a boolean.
vowType1 u8 0x42 [1] This field is a boolean.
vowType2 u8 0x42 [2] This field is a boolean.
vowType3 u8 0x42 [3] This field is a boolean.
vowType4 u8 0x42 [4] This field is a boolean.
vowType5 u8 0x42 [5] This field is a boolean.
vowType6 u8 0x42 [6] This field is a boolean.
vowType7 u8 0x42 [7] This field is a boolean.
vowType8 u8 0x43 [0] This field is a boolean.
vowType9 u8 0x43 [1] This field is a boolean.
vowType10 u8 0x43 [2] This field is a boolean.
vowType11 u8 0x43 [3] This field is a boolean.
vowType12 u8 0x43 [4] This field is a boolean.
vowType13 u8 0x43 [5] This field is a boolean.
vowType14 u8 0x43 [6] This field is a boolean.
vowType15 u8 0x43 [7] This field is a boolean.
enable_live u8 0x44 [0] If ON, this item is usable if the user is a host player. This field is a boolean.
enable_gray u8 0x44 [1] If ON, this item is usable if the user is a gray phantom player. This field is a boolean.
enable_white u8 0x44 [2] If ON, this item is usable if the user is a white phantom player. This field is a boolean.
enable_black u8 0x44 [3] If ON, this item is usable if the user is a black phantom player. This field is a boolean.
enable_multi u8 0x44 [4] If ON, this item is usable in a multiplayer session. This field is a boolean.
enable_pvp u8 0x44 [5] If ON, this item is only usable if in a multiplayer session. This field is a boolean.
disable_offline u8 0x44 [6]
isEquip u8 0x44 [7] If ON, this item can be equipped. This field is a boolean.
isConsume u8 0x45 [0] If ON, this item can be consumed. This will remove one instance of the item upon consumption. This field is a boolean.
isAutoEquip u8 0x45 [1] If ON, this item is automaticlly equipped when picked up. This field is a boolean.
isEstablishment u8 0x45 [2] If ON, this item is a stationary item. This field is a boolean.
isOnlyOne u8 0x45 [3] If ON, this item is an unique item. This field is a boolean.
isDrop u8 0x45 [4] If ON, this item can be dropped. This field is a boolean.
isDeposit u8 0x45 [5] If ON, this item can be deposited into the repository. This field is a boolean.
isDisableHand u8 0x45 [6] If ON, this item cannot be used when the right-handed weapon is empty. This field is a boolean.
IsTravelItem u8 0x45 [7] If ON, this item is considered a 'travel' item. This field is a boolean.
isSuppleItem u8 0x46 [0] If ON, this item is automatically replenished. This field is a boolean.
isFullSuppleItem u8 0x46 [1] If ON, this item is automatically restocked. This field is a boolean.
isEnhance u8 0x46 [2] If ON, this item is used to apply an 'enhancement' to equipment or self. This field is a boolean.
isFixItem u8 0x46 [3] IF ON, this item can be repaired. This field is a boolean.
disableMultiDropShare u8 0x46 [4] If ON, this item cannot be dropped in a multiplayer session. This field is a boolean.
disableUseAtColiseum u8 0x46 [5] If ON, this item cannot be used when in the PvP arena. This field is a boolean.
disableUseAtOutOfColiseum u8 0x46 [6] If ON, this item can only be used in the PvP arena. This field is a boolean.
pad dummy8 0x47 This field is padding.
vagrantItemLotId s32 0x50 The item lot to use when this item is dropped and generates a vagrant. This field refers to the following params: ItemLotParam
vagrantBonusEneDropItemLotId s32 0x54 The item lot to use when this item is dropped and generates a vagrant. This field refers to the following params: ItemLotParam
vagrantItemEneDropItemLotId s32 0x58 The item lot to use when this item is dropped and generates a vagrant. This field refers to the following params: ItemLotParam

Enums

BEHAVIOR_REF_TYPE

Option Description Notes
0 Behavior / None
1 Bullet
2 SpEffect

BEHAVIOR_CATEGORY

Option Description Notes
0 None
1 Normal Attack
2 Left-hand Attack
3 Magic
4 Miracle
5 Body
6 Enemy Attack 1
7 Enemy Attack 2
8 Enemy Attack 3
9 Kick

GOODS_CATEGORY

Option Description Notes
0 Recovery

GOODS_TYPE

Option Description Notes
0 Consumable
1 Event
2 Material
3 Soul
4 Vagrant
5 Scroll
6 Ritual

GOODS_USE_ANIM

Option Description Notes
0 Recovery
1 Weapon Enhancement
2 Throwing Knife
3 Throwing Bottle
4 Telescope
5 Repair
6 Pledge
7 Install
8 Message
9 Soul
10 Drink
11 Dragon Transformation (Head)
12 Dragon Transformation (Body)
13 Pledge (Secondary)
14 Dark Force
15 Amethyst
16 Quick Enhancement
17 Quick Throwing Knife
18 Quick Throwing Bottle
19 Drink (MP)
20 Backwards Throwing Bottle
21 Drink (Alcohol)
22 Reserve 1
23 Reserve 2
24 Reserve 3
25 Reserve 4
26 Reserve 5
254 Block Drink
255 Block Animation

GOODS_OPEN_MENU

Option Description Notes
0 None
1 Yes/No
2 Kick Other Players
3 Leave Session
4 White Phantom Summon
5 Message
6 Message List
7 Bounty Ranking
8 Izalith Ranking
9 Ok/Cancel
10 Invasion
11 Selectable Warp
12 Darkling

SP_EFFECT_USELIMIT_CATEGORY

Option Description Notes
0 None
1 Weapon Change: Right
13 Body and Head Change: Special
2 Body Change
3 Head Change
4 Head Change: Special
5 Move
6 Damage
7 Status Abnormality 1
8 Status Abnormality 2
9 Status Abnormality 3
10 Status Abnormality 4
11 Body and Head Change
12 Body and Head Change: Special

REPLACE_CATEGORY

Option Description Notes
0 None
1 Coop Value Change
2 Resonance Value
3 Blue Covenant Value
4 Black Covenant Value
5 Dragon Covenant Value
ds1-refmat/param/equipparamgoods.txt · Last modified: by admin