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add_already_retargeted_animation_elden_ring

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How to Add an already Retargeted Animation to Elden Ring

Authors: JeNoVaViRuS

Tools

  • Witchy

Preamble

  1. Ordered List ItemCopy the oo2o file in your game directory to the lib folder in Witchy.
  2. In your chr folder of your mod there should be a file called a9x.anibnd. Use Witchy to unpack it. A folder with the same name will appear. Open it and roam inside it till you find a folder called a9x_compendium.
  3. Now, rename the retargeted anim you wanted to add (In this case Blubber's repository) to a .hkx that doesn't exist. e.g.: “a941_04000” shouldn't exist in vanilla (The DLC didn't release as of now)
  4. Backtrack the folders till you find a file named _witchy.xml.
  5. Open it with notepad++
  6. Copy an existing entry:
  <file>
    <flags>0x40</flags>
    <id>1853040000</id>
    <root>N:\</root>
    <path>GR\data\INTERROOT_win64\chr\c0000\hkx\a9x_compendium\a853_040000.hkx</path>
  </file>
  • Unordered List ItemNow paste it right below it and, in this case, rename the a853_040000 part to the name you gave to the retargeted .hkx you added earlier. In this case a941_040000.
  • Note that you also have to rewrite the ID of the file to match that of the .hkx you added ( <id>1853040000</id> to <id>1941040000</id> )

It should look like this:

      <flags>0x40</flags>
      <id>1941040000</id>
      <root>N:\</root>
      <path>GR\data\INTERROOT_win64\chr\c0000\hkx\a9x_compendium\a941_040000.hkx</path>
    
  • Save the changes and back track to the a9x folder you decompressed earlier in step 2 and drag it to Witchy once again. (This will make a a9x.bak file) That will repack all of your previous steps into the file.
  • Open DS Anim Studio and select an existing animation (Be it one you added with ERClip or a vanilla one) and press F3. This will open a window to override an animation with another.
  • Check the box “Override HKX” and below you can write the animation you want to use (In this case a retargeted one. Being a941_040000)

With this the retargeted animation should show up on DSAS overriding the animation you wanted to edit.

add_already_retargeted_animation_elden_ring.1788812166.txt.gz · Last modified: by jenovavirus