====== Basic Usage Guide ====== ===== Params ===== Each param represents a store of data for a specific function. You **cannot** add new params. For example: - ItemLotParam: controls how treasure pickups are handled. - EquipParamWeapon: controls the attributes for each weapon. Within the Param Editor, you will need to select a param first before you can edit the rows and fields contained within. ===== Rows ===== Each row represents an entry that typically has an effect within the game. You **can** add new rows, although there is a maximum limit of 65,535 entries. For example: - ItemLotParam: each entry represents a treasure roll entry. - EquipParamWeapon: each entry represents a weapon. Infusions/Affinities are treated as separate weapons. Within the Param Editor, you will need to select a row before you can the fields that belong to said row. ===== Fields ===== Each field represents a element of an entry that you can edit. You **cannot** add new fields. For example: - ItemLotParam (lotItemId01): determines the item ID that is assigned for the treasure roll in slot 1. - EquipParamWeapon (weight): determines the weight of the weapon. Within the Param Editor, fields are what you will be editing to make the majority of your adjustments. ==== Field Naming ==== By default, field names will show only the internal name. {{:smithbox:screenshot_2026-02-27_012943.png?400|}} You can toggle the field names between: - Internal Name - Community Name - Internal Name (Community Name) - Community Name (Internal Name) Press the book icon to cycle through these options: {{:smithbox:screenshot_2026-02-27_013140.png?50|}}