This is an old revision of the document!
| Game section | Texture Type | Compression | Mip Maps |
|---|---|---|---|
| menu | Color | BC3 Linear (DXT5) | None |
| parts | Color | BC1 Linear (DXT1) | None |
| sfx | Color | BC1 Linear (DXT1) / BC3 Linear (DXT5) | None |
| emissive textures | Color | - | None |
| menu | Color | BC7 8bpp Fine (Linear, DX11+) | None | |
| parts | Color | BC7 8bpp Fine (Linear, DX11+) | Auto-Generate | |
| sfx | Color | BC7 8bpp Fine (Linear, DX11+) | None | |
| emissive textures | Color | BC1 4bpp (sRGB, DX10+) | BC1_UNORM_SRGB | Auto-generate (not confirmed) |