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ds3-refmat:map-name-list

Map Names (DS3)

ID Description
m21_00_00_00 Base
m30_00_00_00 High Wall of Lothric / Garden
m30_01_00_00 Lothric Castle
m30_02_00_00 Eclipsed Royal Castle 2
m31_00_00_00 Undead Settlement
m31_02_00_00 Spire Town (For Bake Test)
m32_00_00_00 Archdragon Peak
m32_90_00_00 Bridge For Bake Test
m33_00_00_00 Road of Sacrifices / Farron Keep
m34_00_00_00 Eclipsed Royal Castle 2
m34_01_00_00 Grand Archives
m35_00_00_00 Cathedral of the Deep
m36_00_00_00 The Grave Of God
m36_90_00_00 The Grave Of God 2
m37_00_00_00 Irithyll / Anor Londo
m38_00_00_00 Catacombs Carthus / Smouldering Lake
m39_00_00_00 Dungeon / Profaned Capital
m40_00_00_00 Cemetary / Firelink / Untended Graves
m41_00_00_00 Kiln of Flame / Flameless Shrine
m45_00_00_00 Painted World of Ariandel
m46_00_00_00 Arena - Grand Roof
m47_00_00_00 Arena - Kiln of Flame
m50_00_00_00 Dreg Heap
m51_00_00_00 Ringed City
m51_01_00_00 Filianore's Rest
m53_00_00_00 Arena - Dragon Ruins
m54_00_00_00 Arena - Round Plaza
m90_00_00_00 Test terrain
m90_00_02_00 Kato test
m91_00_00_00 Navi mesh test
m91_01_00_00 Anime test
m91_02_00_00 Reaction test
m91_03_00_00 PV reproduction
m91_04_00_00 Graphics test
m91_05_00_00 Rigid body contact test
m92_00_00_00 Miyauchi Test Map 2
m91_08_00_00 LightingBaseMap(NormalDaytime)
m91_68_00_00 Lighting Base Map (Normal Daytime)_LightingBaseMap(NormalDaytime)_For investigation
m91_10_00_00 Lighting Base Map (Cloudy)_LightingBaseMap(Overcast)
m91_70_00_00 Lighting Base Map (Cloudy)_LightingBaseMap(Overcast)_For investigation
m91_11_00_00 LightingBaseMap(Sunset)
m91_71_00_00 Lighting Base Map (Sunset)_LightingBaseMap(Sunset)_For investigation
m91_12_00_00 Lighting Base Map (Fullmoon)_LightingBaseMap(Fullmoon)
m91_72_00_00 Lighting Base Map (Fullmoon)_LightingBaseMap(Fullmoon)_For investigation
m91_09_00_00 LightingBaseMap(MinimumDaytime)
m91_20_00_00 Light bake test map
m91_21_00_00 GI/environment map test
m91_30_00_00 Felix_TestMap
m91_35_00_00 Cedric Test Map
m91_40_00_00 Various test maps
m91_50_00_00 Wada test map
m91_60_00_00 Wada test map 2
m91_80_00_00 Grass verification map 1
m91_81_00_00 Grass verification map 2
m93_00_00_00 9th edition protomap snow valley
m93_01_00_00 9th edition Protomap tower interior
m93_02_00_00 9th edition Protomap tower bake test
m93_90_00_00 Test candle room
m93_91_00_00 Test slime room
m94_00_00_00 Maeda test map 1
m94_01_00_00 Maeda test map 2
m94_02_00_00 Maeda Test Map 3 Pro 2
m94_05_00_00 Hide Sato test
m95_00_00_00 Test map for new employee training 00
m95_01_00_00 Aiko Kato_Test map for new employee training 01
m95_02_00_00 Minami Akao_Test map for new employee training 02
m95_03_00_00 Ayaka Umakoshi_New employee training test map 03
m95_04_00_00 Minami Honda_New employee training test map 04
m95_05_00_00 Hiroshi Suzuki_New employee training test map 05
m95_06_00_00 Masaki Kuroiwa_New employee training test map 06
m95_07_00_00 Hiroki Nakatani_Test map for new employee training 07
m96_00_00_00 conceptversion
m96_80_00_00 conceptgamedesign
m96_90_00_00 enemytest
m96_92_00_00 Combustion test
m96_95_00_00 Sea verification map
m97_00_00_00 Kousaka test
m98_00_00_00 Material placement map (OBJ)_ResourceLibraryMap(OBJ)
m98_01_00_00 New multiplayer test map
m98_03_00_00 Material placement map (Tiling Texture)_ResourceLibraryMap(TilingTexture)
m98_10_00_00 Eclipse slug placement test and various test maps
m98_20_00_00 Lightmap bake test 2
m99_00_01_00 Arabu test
m99_00_06_00 Miyamoto test
m99_00_06_02 Fall test
m99_00_06_03 Monster list
m99_00_03_00 Katagawa Test (Poisonous Swamp Forest)
m99_00_03_01 Katagawa Test (Cathedral Church)
m99_00_03_02 Katagawa Test (Sacred Tomb Jukai)
m99_00_03_03 Katagawa Test (God Tomb)
m99_00_03_04 Katagawa Test (Abandoned Capital)
m99_00_03_05 Katagawa Test (base)
m99_00_03_06 Katagawa test (Morihashi)
m99_00_03_07 Katagawa test (furnace)
m99_00_03_08 Katagawa Test (Painting)
m99_00_03_09 Katagawa test (dwarf)
m99_09_00_00 Katagawa Test (Event)
m99_09_01_00 Katagawa test (enemy)
m99_00_04_00 Nishijima test (town)
m99_00_04_01 Nishijima test (underground sewage dungeon)
m99_00_04_02 Nishijima Test (Abandoned Capital)
m99_00_04_03 Nishijima test (for functional test)
m99_00_04_04 Nishijima test (overall diagram for connection check)
m99_00_04_05 Nishijima test (connection)
m99_00_02_00 Sound test
m99_01_00_00 Material test
m99_02_00_00 Cyclic test
m99_90_98_01 gimmick test
m99_00_07_00 Abe test
m99_00_08_00 Nakano Test (Eclipse Castle 1)
m99_00_08_01 Nakano Test (Eclipse Castle 2)
m99_00_08_02 Nakano test (enemy test)
m99_00_08_03 Nakano Test (God Tomb)
m99_00_08_04 Fall damage test
m99_00_08_05 Navigation mesh invalidation test (small room)
m99_00_08_06 Navigation mesh invalidation test (gimmick related)
m99_00_09_00 Tanaka test
m99_00_05_00 Nakamura test
m99_00_11_00 West test
m99_00_12_00 Tsuruoka test (bridge)
m99_00_12_01 Tsuruoka Test (Anole Ruins)
m99_00_12_02 Tsuruoka test (Forest ⇔ Cathedral church connection map)
m99_00_12_03 Tsuruoka Test (Base & Tutorial)
m99_00_12_04 Tsuruoka Test (King of Storm_Boss Room)
m99_00_12_05 Tsuruoka Test (Dungeon ⇔ Anole Connection Map)
m99_00_12_06 Tsuruoka test (on the bridge_detour route)
m99_00_12_07 Tsuruoka test (Anole_Bonfire Church ⇔ Mausoleum connection)
m99_00_12_08 Tsuruoka Test (Dungeon_Atrium cell renovation plan)
m99_00_12_98 Tsuruoka test (all map connection test)
m99_00_12_99 Tsuruoka test (test map)
m99_00_13_00 Kenneth Test
m99_00_14_00 Simple map test
m99_00_15_00 Sakaguchi test
m99_00_16_00 Sasaki test
m99_00_17_00 Sound shielding test
m99_00_18_00 Shibano test
m99_00_19_00 [Palace Test_OBJ Square
m99_00_20_00 Uchida test
m99_00_21_00 Shibahara test
m99_00_22_00 Kuhara test
m99_00_23_00 Sato test
m99_00_24_00 Suzuki (Ken) test map
m99_00_25_00 Nishinari test
m99_00_26_00 Nonogawa test
m99_00_27_00 Yoshida test
m99_00_28_00 Hirai test
m99_00_28_01 Hirai Test: December Boss
m99_00_28_02 Hirai Test: Boss Test
m99_00_30_00 Motion check 01
m99_00_31_00 Motion check 02
m99_00_32_00 Motion check 03
m99_00_33_00 Suzan test
m99_00_34_00 Miyazawa test
m99_00_35_00 Underhair test
m99_00_37_00 Shun test 1
m99_00_38_00 Shun Test 2
m99_00_39_00 Horiuchi test
m99_00_40_00 Situation test_narrow place
m99_00_41_00 Yamamura test
m99_00_42_00 Wakabayashi Test (enemy)
m99_00_42_01 Wakabayashi Test (Map 1)
m99_00_42_02 Wakabayashi Test (Crimson)
m99_00_50_00 Destruction OBJ test
m99_00_55_00 Saken test
m99_00_56_00 Nakanishi test
m99_00_56_01 Nakanishi test (carp)
m99_00_60_00 Various test maps
m99_00_66_00 Ide test map
m99_00_67_00 Umeda test map
m99_00_71_00 Sakai test
m99_00_75_00 Fukuda test map
m99_00_76_00 Ishizaki test map
m99_00_76_01 Slope test
m99_00_77_00 Fukuda enemy test
m99_00_77_01 Fukuda Design Test 1
m99_50_01_00 Fukuda Design Test 2
m99_00_78_00 Nakajima test map 01
m99_00_79_00 Hirano Test Map 01
m99_00_80_00 SFX test
m99_00_81_00 NPC test
m99_00_90_01 Monster House 1(c1000-c1290)
m99_00_90_02 Monster House 2(c1300-c3000)
m99_00_90_03 Monster House 3(c3000-c7000)
m99_00_98_00 Seta test
m91_08_95_00 Confirm ritual layer
m99_00_99_00 Arena matching obj map
m99_00_99_01 Arena Test 1
m99_00_99_02 Arena test 2
m99_00_99_03 Arena test 3
ds3-refmat/map-name-list.txt · Last modified: by admin