| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| texId | s8 | 0x0 | The texture to use for this lens flare. | |
| isFlare | u8 | 0x1 | If ON, this lens flare is treated as a flare. If OFF, then it is a ghost. | This field is a boolean. |
| enableRoll | u8 | 0x2 | If ON, this lens flare can be rotated. | This field is a boolean. |
| enableScale | u8 | 0x3 | If ON, this lens flare can be scaled. | This field is a boolean. |
| dummy1 | s32 | 0x4 | This field is padding. | |
| locateDistRate | f32 | 0x8 | The placement distance rate. 0 is the light source position, 1 is the centre of the screen. | |
| texScale | f32 | 0xc | The scale to apply to the lens flare texture. | |
| colR | s32 | 0x10 | The red component of the RGBA color used with the lens flare texture. | |
| colG | s32 | 0x14 | The green component of the RGBA color used with the lens flare texture. | |
| colB | s32 | 0x18 | The blue component of the RGBA color used with the lens flare texture. | |
| colA | s32 | 0x1c | The alpha component of the RGBA color used with the lens flare texture. |