| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| radius | f32 | 0x0 | AI sound radius | |
| lifeFrame | f32 | 0x4 | Time for AI sound to remain | |
| bSpEffectEnable | u8 | 0x8 | Whether it is affected by the special effect Sound Radius Magnification | This field is a boolean. |
| type | u8 | 0x9 | AI sound type | This field uses the following enum: AI_SOUND_RATE_TYPE |
| fakeTargetType | u8 | 0xa | This field uses the following enum: AI_SOUND_FAKE_TARGET_TYPE | |
| interestCategory | u8 | 0xb | ||
| useHitDamageTeam | u8 | 0xc | This field is a boolean. | |
| pad1 | dummy8 | 0xd | This field is padding. |
| Option | Description | Notes |
|---|---|---|
0 | None | |
1 | Default | |
2 | Collision Based |
| Option | Description | Notes |
|---|---|---|
0 | None | |
1 | Enemy | |
2 | Ally | |
3 | Self |