| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| DummyID | s32 | 0x0 | SFX generation dummy poly position (-1: placement position) dummy poly ID. If specified as a booster, it will be the ID of the dummy poly in the booster. | |
| main_SFXID | s32 | 0x4 | This field takes an Particle ID. | |
| main_SlotNO | s16 | 0x8 | -1: Do not set loop SFX when there is no management or no management slot | |
| main_useRPCType | u8 | 0xa [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| main_IsHorizontal | u8 | 0xa [1] | 0: Maintain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| main_IsFollowDmyPoly | u8 | 0xa [2] | This field is a boolean. | |
| main_IsEraseActionEnd | u8 | 0xa [3] | This field is a boolean. | |
| main_camouFlageShow | u8 | 0xa [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| main_DoPlaySFXForTankLeg | u8 | 0xa [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| main_pad | dummy8 | 0xa [6-7] | This field is padding. | |
| main_pad1 | dummy8 | 0xb | This field is padding. | |
| main_Scale | f32 | 0xc | SFX scale value | |
| subFront_SFXID | s32 | 0x10 | This field takes an Particle ID. | |
| subFront_SlotNO | s16 | 0x14 | -1: Do not set loop SFX when there is no management or no management slot | |
| subFront_useRPCType | u8 | 0x16 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| subFront_IsHorizontal | u8 | 0x16 [1] | 0: subFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| subFront_IsFollowDmyPoly | u8 | 0x16 [2] | This field is a boolean. | |
| subFront_IsEraseActionEnd | u8 | 0x16 [3] | This field is a boolean. | |
| subFront_camouFlageShow | u8 | 0x16 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| subFront_DoPlaySFXForTankLeg | u8 | 0x16 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| subFront_pad | dummy8 | 0x16 [6-7] | This field is padding. | |
| subFront_pad1 | dummy8 | 0x17 | This field is padding. | |
| subFront_Scale | f32 | 0x18 | SFX scale value | |
| subBack_SFXID | s32 | 0x1c | This field takes an Particle ID. | |
| subBack_SlotNO | s16 | 0x20 | -1: Do not set loop SFX when there is no management or no management slot | |
| subBack_useRPCType | u8 | 0x22 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| subBack_IsHorizontal | u8 | 0x22 [1] | 0: subBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| subBack_IsFollowDmyPoly | u8 | 0x22 [2] | This field is a boolean. | |
| subBack_IsEraseActionEnd | u8 | 0x22 [3] | This field is a boolean. | |
| subBack_camouFlageShow | u8 | 0x22 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| subBack_DoPlaySFXForTankLeg | u8 | 0x22 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| subBack_pad | dummy8 | 0x22 [6-7] | This field is padding. | |
| subBack_pad1 | dummy8 | 0x23 | This field is padding. | |
| subBack_Scale | f32 | 0x24 | SFX scale value | |
| subLeft_SFXID | s32 | 0x28 | This field takes an Particle ID. | |
| subLeft_SlotNO | s16 | 0x2c | -1: Do not set loop SFX when there is no management or no management slot | |
| subLeft_useRPCType | u8 | 0x2e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| subLeft_IsHorizontal | u8 | 0x2e [1] | 0: subLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| subLeft_IsFollowDmyPoly | u8 | 0x2e [2] | This field is a boolean. | |
| subLeft_IsEraseActionEnd | u8 | 0x2e [3] | This field is a boolean. | |
| subLeft_camouFlageShow | u8 | 0x2e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| subLeft_DoPlaySFXForTankLeg | u8 | 0x2e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| subLeft_pad | dummy8 | 0x2e [6-7] | This field is padding. | |
| subLeft_pad1 | dummy8 | 0x2f | This field is padding. | |
| subLeft_Scale | f32 | 0x30 | SFX scale value | |
| subRight_SFXID | s32 | 0x34 | This field takes an Particle ID. | |
| subRight_SlotNO | s16 | 0x38 | -1: Do not set loop SFX when there is no management or no management slot | |
| subRight_useRPCType | u8 | 0x3a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| subRight_IsHorizontal | u8 | 0x3a [1] | 0: subRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| subRight_IsFollowDmyPoly | u8 | 0x3a [2] | This field is a boolean. | |
| subRight_IsEraseActionEnd | u8 | 0x3a [3] | This field is a boolean. | |
| subRight_camouFlageShow | u8 | 0x3a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| subRight_DoPlaySFXForTankLeg | u8 | 0x3a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| subRight_pad | dummy8 | 0x3a [6-7] | This field is padding. | |
| subRight_pad1 | dummy8 | 0x3b | This field is padding. | |
| subRight_Scale | f32 | 0x3c | SFX scale value | |
| qbFront_SFXID | s32 | 0x40 | This field takes an Particle ID. | |
| qbFront_SlotNO | s16 | 0x44 | -1: Do not set loop SFX when there is no management or no management slot | |
| qbFront_useRPCType | u8 | 0x46 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| qbFront_IsHorizontal | u8 | 0x46 [1] | 0: qbFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| qbFront_IsFollowDmyPoly | u8 | 0x46 [2] | This field is a boolean. | |
| qbFront_IsEraseActionEnd | u8 | 0x46 [3] | This field is a boolean. | |
| qbFront_camouFlageShow | u8 | 0x46 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| qbFront_DoPlaySFXForTankLeg | u8 | 0x46 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| qbFront_pad | dummy8 | 0x46 [6-7] | This field is padding. | |
| qbFront_pad1 | dummy8 | 0x47 | This field is padding. | |
| qbFront_Scale | f32 | 0x48 | SFX scale value | |
| qbBack_SFXID | s32 | 0x4c | This field takes an Particle ID. | |
| qbBack_SlotNO | s16 | 0x50 | -1: Do not set loop SFX when there is no management or no management slot | |
| qbBack_useRPCType | u8 | 0x52 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| qbBack_IsHorizontal | u8 | 0x52 [1] | 0: qbBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| qbBack_IsFollowDmyPoly | u8 | 0x52 [2] | This field is a boolean. | |
| qbBack_IsEraseActionEnd | u8 | 0x52 [3] | This field is a boolean. | |
| qbBack_camouFlageShow | u8 | 0x52 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| qbBack_DoPlaySFXForTankLeg | u8 | 0x52 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| qbBack_pad | dummy8 | 0x52 [6-7] | This field is padding. | |
| qbBack_pad1 | dummy8 | 0x53 | This field is padding. | |
| qbBack_Scale | f32 | 0x54 | SFX scale value | |
| qbLeft_SFXID | s32 | 0x58 | This field takes an Particle ID. | |
| qbLeft_SlotNO | s16 | 0x5c | -1: Do not set loop SFX when there is no management or no management slot | |
| qbLeft_useRPCType | u8 | 0x5e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| qbLeft_IsHorizontal | u8 | 0x5e [1] | 0: qbLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| qbLeft_IsFollowDmyPoly | u8 | 0x5e [2] | This field is a boolean. | |
| qbLeft_IsEraseActionEnd | u8 | 0x5e [3] | This field is a boolean. | |
| qbLeft_camouFlageShow | u8 | 0x5e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| qbLeft_DoPlaySFXForTankLeg | u8 | 0x5e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| qbLeft_pad | dummy8 | 0x5e [6-7] | This field is padding. | |
| qbLeft_pad1 | dummy8 | 0x5f | This field is padding. | |
| qbLeft_Scale | f32 | 0x60 | SFX scale value | |
| qbRight_SFXID | s32 | 0x64 | This field takes an Particle ID. | |
| qbRight_SlotNO | s16 | 0x68 | -1: Do not set loop SFX when there is no management or no management slot | |
| qbRight_useRPCType | u8 | 0x6a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| qbRight_IsHorizontal | u8 | 0x6a [1] | 0: qbRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| qbRight_IsFollowDmyPoly | u8 | 0x6a [2] | This field is a boolean. | |
| qbRight_IsEraseActionEnd | u8 | 0x6a [3] | This field is a boolean. | |
| qbRight_camouFlageShow | u8 | 0x6a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| qbRight_DoPlaySFXForTankLeg | u8 | 0x6a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| qbRight_pad | dummy8 | 0x6a [6-7] | This field is padding. | |
| qbRight_pad1 | dummy8 | 0x6b | This field is padding. | |
| qbRight_Scale | f32 | 0x6c | SFX scale value | |
| lift_SFXID | s32 | 0x70 | This field takes an Particle ID. | |
| lift_SlotNO | s16 | 0x74 | -1: Do not set loop SFX when there is no management or no management slot | |
| lift_useRPCType | u8 | 0x76 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| lift_IsHorizontal | u8 | 0x76 [1] | 0: lifttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| lift_IsFollowDmyPoly | u8 | 0x76 [2] | This field is a boolean. | |
| lift_IsEraseActionEnd | u8 | 0x76 [3] | This field is a boolean. | |
| lift_camouFlageShow | u8 | 0x76 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| lift_DoPlaySFXForTankLeg | u8 | 0x76 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| lift_pad | dummy8 | 0x76 [6-7] | This field is padding. | |
| lift_pad1 | dummy8 | 0x77 | This field is padding. | |
| lift_Scale | f32 | 0x78 | SFX scale value | |
| tankFront_SFXID | s32 | 0x7c | This field takes an Particle ID. | |
| tankFront_SlotNO | s16 | 0x80 | -1: Do not set loop SFX when there is no management or no management slot | |
| tankFront_useRPCType | u8 | 0x82 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankFront_IsHorizontal | u8 | 0x82 [1] | 0: tankFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankFront_IsFollowDmyPoly | u8 | 0x82 [2] | This field is a boolean. | |
| tankFront_IsEraseActionEnd | u8 | 0x82 [3] | This field is a boolean. | |
| tankFront_camouFlageShow | u8 | 0x82 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankFront_DoPlaySFXForTankLeg | u8 | 0x82 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankFront_pad | dummy8 | 0x82 [6-7] | This field is padding. | |
| tankFront_pad1 | dummy8 | 0x83 | This field is padding. | |
| tankFront_Scale | f32 | 0x84 | SFX scale value | |
| tankBack_SFXID | s32 | 0x88 | This field takes an Particle ID. | |
| tankBack_SlotNO | s16 | 0x8c | -1: Do not set loop SFX when there is no management or no management slot | |
| tankBack_useRPCType | u8 | 0x8e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankBack_IsHorizontal | u8 | 0x8e [1] | 0: tankBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankBack_IsFollowDmyPoly | u8 | 0x8e [2] | This field is a boolean. | |
| tankBack_IsEraseActionEnd | u8 | 0x8e [3] | This field is a boolean. | |
| tankBack_camouFlageShow | u8 | 0x8e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankBack_DoPlaySFXForTankLeg | u8 | 0x8e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankBack_pad | dummy8 | 0x8e [6-7] | This field is padding. | |
| tankBack_pad1 | dummy8 | 0x8f | This field is padding. | |
| tankBack_Scale | f32 | 0x90 | SFX scale value | |
| tankDriftLeft_SFXID | s32 | 0x94 | This field takes an Particle ID. | |
| tankDriftLeft_SlotNO | s16 | 0x98 | -1: Do not set loop SFX when there is no management or no management slot | |
| tankDriftLeft_useRPCType | u8 | 0x9a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankDriftLeft_IsHorizontal | u8 | 0x9a [1] | 0: tankDriftLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankDriftLeft_IsFollowDmyPoly | u8 | 0x9a [2] | This field is a boolean. | |
| tankDriftLeft_IsEraseActionEnd | u8 | 0x9a [3] | This field is a boolean. | |
| tankDriftLeft_camouFlageShow | u8 | 0x9a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankDriftLeft_DoPlaySFXForTankLeg | u8 | 0x9a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankDriftLeft_pad | dummy8 | 0x9a [6-7] | This field is padding. | |
| tankDriftLeft_pad1 | dummy8 | 0x9b | This field is padding. | |
| tankDriftLeft_Scale | f32 | 0x9c | SFX scale value | |
| tankDriftRight_SFXID | s32 | 0xa0 | This field takes an Particle ID. | |
| tankDriftRight_SlotNO | s16 | 0xa4 | -1: Do not set loop SFX when there is no management or no management slot | |
| tankDriftRight_useRPCType | u8 | 0xa6 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankDriftRight_IsHorizontal | u8 | 0xa6 [1] | 0: tankDriftRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankDriftRight_IsFollowDmyPoly | u8 | 0xa6 [2] | This field is a boolean. | |
| tankDriftRight_IsEraseActionEnd | u8 | 0xa6 [3] | This field is a boolean. | |
| tankDriftRight_camouFlageShow | u8 | 0xa6 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankDriftRight_DoPlaySFXForTankLeg | u8 | 0xa6 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankDriftRight_pad | dummy8 | 0xa6 [6-7] | This field is padding. | |
| tankDriftRight_pad1 | dummy8 | 0xa7 | This field is padding. | |
| tankDriftRight_Scale | f32 | 0xa8 | SFX scale value | |
| quickTurnLeft_SFXID | s32 | 0xac | This field takes an Particle ID. | |
| quickTurnLeft_SlotNO | s16 | 0xb0 | -1: Do not set loop SFX when there is no management or no management slot | |
| quickTurnLeft_useRPCType | u8 | 0xb2 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| quickTurnLeft_IsHorizontal | u8 | 0xb2 [1] | 0: quickTurnLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| quickTurnLeft_IsFollowDmyPoly | u8 | 0xb2 [2] | This field is a boolean. | |
| quickTurnLeft_IsEraseActionEnd | u8 | 0xb2 [3] | This field is a boolean. | |
| quickTurnLeft_camouFlageShow | u8 | 0xb2 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| quickTurnLeft_DoPlaySFXForTankLeg | u8 | 0xb2 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| quickTurnLeft_pad | dummy8 | 0xb2 [6-7] | This field is padding. | |
| quickTurnLeft_pad1 | dummy8 | 0xb3 | This field is padding. | |
| quickTurnLeft_Scale | f32 | 0xb4 | SFX scale value | |
| quickTurnRight_SFXID | s32 | 0xb8 | This field takes an Particle ID. | |
| quickTurnRight_SlotNO | s16 | 0xbc | -1: Do not set loop SFX when there is no management or no management slot | |
| quickTurnRight_useRPCType | u8 | 0xbe [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| quickTurnRight_IsHorizontal | u8 | 0xbe [1] | 0: quickTurnRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| quickTurnRight_IsFollowDmyPoly | u8 | 0xbe [2] | This field is a boolean. | |
| quickTurnRight_IsEraseActionEnd | u8 | 0xbe [3] | This field is a boolean. | |
| quickTurnRight_camouFlageShow | u8 | 0xbe [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| quickTurnRight_DoPlaySFXForTankLeg | u8 | 0xbe [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| quickTurnRight_pad | dummy8 | 0xbe [6-7] | This field is padding. | |
| quickTurnRight_pad1 | dummy8 | 0xbf | This field is padding. | |
| quickTurnRight_Scale | f32 | 0xc0 | SFX scale value | |
| assaultBoost_SFXID | s32 | 0xc4 | This field takes an Particle ID. | |
| assaultBoost_SlotNO | s16 | 0xc8 | -1: Do not set loop SFX when there is no management or no management slot | |
| assaultBoost_useRPCType | u8 | 0xca [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| assaultBoost_IsHorizontal | u8 | 0xca [1] | 0: assaultBoosttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| assaultBoost_IsFollowDmyPoly | u8 | 0xca [2] | This field is a boolean. | |
| assaultBoost_IsEraseActionEnd | u8 | 0xca [3] | This field is a boolean. | |
| assaultBoost_camouFlageShow | u8 | 0xca [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| assaultBoost_DoPlaySFXForTankLeg | u8 | 0xca [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| assaultBoost_pad | dummy8 | 0xca [6-7] | This field is padding. | |
| assaultBoost_pad1 | dummy8 | 0xcb | This field is padding. | |
| assaultBoost_Scale | f32 | 0xcc | SFX scale value | |
| hoveringStart_SFXID | s32 | 0xd0 | This field takes an Particle ID. | |
| hoveringStart_SlotNO | s16 | 0xd4 | -1: Do not set loop SFX when there is no management or no management slot | |
| hoveringStart_useRPCType | u8 | 0xd6 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hoveringStart_IsHorizontal | u8 | 0xd6 [1] | 0: hoveringStarttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hoveringStart_IsFollowDmyPoly | u8 | 0xd6 [2] | This field is a boolean. | |
| hoveringStart_IsEraseActionEnd | u8 | 0xd6 [3] | This field is a boolean. | |
| hoveringStart_camouFlageShow | u8 | 0xd6 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hoveringStart_DoPlaySFXForTankLeg | u8 | 0xd6 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hoveringStart_pad | dummy8 | 0xd6 [6-7] | This field is padding. | |
| hoveringStart_pad1 | dummy8 | 0xd7 | This field is padding. | |
| hoveringStart_Scale | f32 | 0xd8 | SFX scale value | |
| hoveringStay_SFXID | s32 | 0xdc | This field takes an Particle ID. | |
| hoveringStay_SlotNO | s16 | 0xe0 | -1: Do not set loop SFX when there is no management or no management slot | |
| hoveringStay_useRPCType | u8 | 0xe2 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hoveringStay_IsHorizontal | u8 | 0xe2 [1] | 0: hoveringStaytain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hoveringStay_IsFollowDmyPoly | u8 | 0xe2 [2] | This field is a boolean. | |
| hoveringStay_IsEraseActionEnd | u8 | 0xe2 [3] | This field is a boolean. | |
| hoveringStay_camouFlageShow | u8 | 0xe2 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hoveringStay_DoPlaySFXForTankLeg | u8 | 0xe2 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hoveringStay_pad | dummy8 | 0xe2 [6-7] | This field is padding. | |
| hoveringStay_pad1 | dummy8 | 0xe3 | This field is padding. | |
| hoveringStay_Scale | f32 | 0xe4 | SFX scale value | |
| hoveringFront_SFXID | s32 | 0xe8 | This field takes an Particle ID. | |
| hoveringFront_SlotNO | s16 | 0xec | -1: Do not set loop SFX when there is no management or no management slot | |
| hoveringFront_useRPCType | u8 | 0xee [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hoveringFront_IsHorizontal | u8 | 0xee [1] | 0: hoveringFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hoveringFront_IsFollowDmyPoly | u8 | 0xee [2] | This field is a boolean. | |
| hoveringFront_IsEraseActionEnd | u8 | 0xee [3] | This field is a boolean. | |
| hoveringFront_camouFlageShow | u8 | 0xee [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hoveringFront_DoPlaySFXForTankLeg | u8 | 0xee [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hoveringFront_pad | dummy8 | 0xee [6-7] | This field is padding. | |
| hoveringFront_pad1 | dummy8 | 0xef | This field is padding. | |
| hoveringFront_Scale | f32 | 0xf0 | SFX scale value | |
| hoveringBack_SFXID | s32 | 0xf4 | This field takes an Particle ID. | |
| hoveringBack_SlotNO | s16 | 0xf8 | -1: Do not set loop SFX when there is no management or no management slot | |
| hoveringBack_useRPCType | u8 | 0xfa [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hoveringBack_IsHorizontal | u8 | 0xfa [1] | 0: hoveringBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hoveringBack_IsFollowDmyPoly | u8 | 0xfa [2] | This field is a boolean. | |
| hoveringBack_IsEraseActionEnd | u8 | 0xfa [3] | This field is a boolean. | |
| hoveringBack_camouFlageShow | u8 | 0xfa [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hoveringBack_DoPlaySFXForTankLeg | u8 | 0xfa [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hoveringBack_pad | dummy8 | 0xfa [6-7] | This field is padding. | |
| hoveringBack_pad1 | dummy8 | 0xfb | This field is padding. | |
| hoveringBack_Scale | f32 | 0xfc | SFX scale value | |
| hoveringLeft_SFXID | s32 | 0x100 | This field takes an Particle ID. | |
| hoveringLeft_SlotNO | s16 | 0x104 | -1: Do not set loop SFX when there is no management or no management slot | |
| hoveringLeft_useRPCType | u8 | 0x106 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hoveringLeft_IsHorizontal | u8 | 0x106 [1] | 0: hoveringLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hoveringLeft_IsFollowDmyPoly | u8 | 0x106 [2] | This field is a boolean. | |
| hoveringLeft_IsEraseActionEnd | u8 | 0x106 [3] | This field is a boolean. | |
| hoveringLeft_camouFlageShow | u8 | 0x106 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hoveringLeft_DoPlaySFXForTankLeg | u8 | 0x106 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hoveringLeft_pad | dummy8 | 0x106 [6-7] | This field is padding. | |
| hoveringLeft_pad1 | dummy8 | 0x107 | This field is padding. | |
| hoveringLeft_Scale | f32 | 0x108 | SFX scale value | |
| hoveringRight_SFXID | s32 | 0x10c | This field takes an Particle ID. | |
| hoveringRight_SlotNO | s16 | 0x110 | -1: Do not set loop SFX when there is no management or no management slot | |
| hoveringRight_useRPCType | u8 | 0x112 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hoveringRight_IsHorizontal | u8 | 0x112 [1] | 0: hoveringRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hoveringRight_IsFollowDmyPoly | u8 | 0x112 [2] | This field is a boolean. | |
| hoveringRight_IsEraseActionEnd | u8 | 0x112 [3] | This field is a boolean. | |
| hoveringRight_camouFlageShow | u8 | 0x112 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hoveringRight_DoPlaySFXForTankLeg | u8 | 0x112 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hoveringRight_pad | dummy8 | 0x112 [6-7] | This field is padding. | |
| hoveringRight_pad1 | dummy8 | 0x113 | This field is padding. | |
| hoveringRight_Scale | f32 | 0x114 | SFX scale value | |
| turnLeft_SFXID | s32 | 0x118 | This field takes an Particle ID. | |
| turnLeft_SlotNO | s16 | 0x11c | -1: Do not set loop SFX when there is no management or no management slot | |
| turnLeft_useRPCType | u8 | 0x11e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| turnLeft_IsHorizontal | u8 | 0x11e [1] | 0: turnLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| turnLeft_IsFollowDmyPoly | u8 | 0x11e [2] | This field is a boolean. | |
| turnLeft_IsEraseActionEnd | u8 | 0x11e [3] | This field is a boolean. | |
| turnLeft_camouFlageShow | u8 | 0x11e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| turnLeft_DoPlaySFXForTankLeg | u8 | 0x11e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| turnLeft_pad | dummy8 | 0x11e [6-7] | This field is padding. | |
| turnLeft_pad1 | dummy8 | 0x11f | This field is padding. | |
| turnLeft_Scale | f32 | 0x120 | SFX scale value | |
| turnRight_SFXID | s32 | 0x124 | This field takes an Particle ID. | |
| turnRight_SlotNO | s16 | 0x128 | -1: Do not set loop SFX when there is no management or no management slot | |
| turnRight_useRPCType | u8 | 0x12a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| turnRight_IsHorizontal | u8 | 0x12a [1] | 0: turnRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| turnRight_IsFollowDmyPoly | u8 | 0x12a [2] | This field is a boolean. | |
| turnRight_IsEraseActionEnd | u8 | 0x12a [3] | This field is a boolean. | |
| turnRight_camouFlageShow | u8 | 0x12a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| turnRight_DoPlaySFXForTankLeg | u8 | 0x12a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| turnRight_pad | dummy8 | 0x12a [6-7] | This field is padding. | |
| turnRight_pad1 | dummy8 | 0x12b | This field is padding. | |
| turnRight_Scale | f32 | 0x12c | SFX scale value | |
| mainStart_SFXID | s32 | 0x130 | This field takes an Particle ID. | |
| mainStart_SlotNO | s16 | 0x134 | -1: Do not set loop SFX when there is no management or no management slot | |
| mainStart_useRPCType | u8 | 0x136 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| mainStart_IsHorizontal | u8 | 0x136 [1] | 0: mainStarttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| mainStart_IsFollowDmyPoly | u8 | 0x136 [2] | This field is a boolean. | |
| mainStart_IsEraseActionEnd | u8 | 0x136 [3] | This field is a boolean. | |
| mainStart_camouFlageShow | u8 | 0x136 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| mainStart_DoPlaySFXForTankLeg | u8 | 0x136 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| mainStart_pad | dummy8 | 0x136 [6-7] | This field is padding. | |
| mainStart_pad1 | dummy8 | 0x137 | This field is padding. | |
| mainStart_Scale | f32 | 0x138 | SFX scale value | |
| assaultBoostFinish_SFXID | s32 | 0x13c | This field takes an Particle ID. | |
| assaultBoostFinish_SlotNO | s16 | 0x140 | -1: Do not set loop SFX when there is no management or no management slot | |
| assaultBoostFinish_useRPCType | u8 | 0x142 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| assaultBoostFinish_IsHorizontal | u8 | 0x142 [1] | 0: assaultBoostFinishtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| assaultBoostFinish_IsFollowDmyPoly | u8 | 0x142 [2] | This field is a boolean. | |
| assaultBoostFinish_IsEraseActionEnd | u8 | 0x142 [3] | This field is a boolean. | |
| assaultBoostFinish_camouFlageShow | u8 | 0x142 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| assaultBoostFinish_DoPlaySFXForTankLeg | u8 | 0x142 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| assaultBoostFinish_pad | dummy8 | 0x142 [6-7] | This field is padding. | |
| assaultBoostFinish_pad1 | dummy8 | 0x143 | This field is padding. | |
| assaultBoostFinish_Scale | f32 | 0x144 | SFX scale value | |
| falling_SFXID | s32 | 0x148 | This field takes an Particle ID. | |
| falling_SlotNO | s16 | 0x14c | -1: Do not set loop SFX when there is no management or no management slot | |
| falling_useRPCType | u8 | 0x14e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| falling_IsHorizontal | u8 | 0x14e [1] | 0: fallingtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| falling_IsFollowDmyPoly | u8 | 0x14e [2] | This field is a boolean. | |
| falling_IsEraseActionEnd | u8 | 0x14e [3] | This field is a boolean. | |
| falling_camouFlageShow | u8 | 0x14e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| falling_DoPlaySFXForTankLeg | u8 | 0x14e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| falling_pad | dummy8 | 0x14e [6-7] | This field is padding. | |
| falling_pad1 | dummy8 | 0x14f | This field is padding. | |
| falling_Scale | f32 | 0x150 | SFX scale value | |
| boostExhaustFront_SFXID | s32 | 0x154 | This field takes an Particle ID. | |
| boostExhaustFront_SlotNO | s16 | 0x158 | -1: Do not set loop SFX when there is no management or no management slot | |
| boostExhaustFront_useRPCType | u8 | 0x15a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| boostExhaustFront_IsHorizontal | u8 | 0x15a [1] | 0: boostExhaustFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| boostExhaustFront_IsFollowDmyPoly | u8 | 0x15a [2] | This field is a boolean. | |
| boostExhaustFront_IsEraseActionEnd | u8 | 0x15a [3] | This field is a boolean. | |
| boostExhaustFront_camouFlageShow | u8 | 0x15a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| boostExhaustFront_DoPlaySFXForTankLeg | u8 | 0x15a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| boostExhaustFront_pad | dummy8 | 0x15a [6-7] | This field is padding. | |
| boostExhaustFront_pad1 | dummy8 | 0x15b | This field is padding. | |
| boostExhaustFront_Scale | f32 | 0x15c | SFX scale value | |
| boostExhaustBack_SFXID | s32 | 0x160 | This field takes an Particle ID. | |
| boostExhaustBack_SlotNO | s16 | 0x164 | -1: Do not set loop SFX when there is no management or no management slot | |
| boostExhaustBack_useRPCType | u8 | 0x166 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| boostExhaustBack_IsHorizontal | u8 | 0x166 [1] | 0: boostExhaustBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| boostExhaustBack_IsFollowDmyPoly | u8 | 0x166 [2] | This field is a boolean. | |
| boostExhaustBack_IsEraseActionEnd | u8 | 0x166 [3] | This field is a boolean. | |
| boostExhaustBack_camouFlageShow | u8 | 0x166 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| boostExhaustBack_DoPlaySFXForTankLeg | u8 | 0x166 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| boostExhaustBack_pad | dummy8 | 0x166 [6-7] | This field is padding. | |
| boostExhaustBack_pad1 | dummy8 | 0x167 | This field is padding. | |
| boostExhaustBack_Scale | f32 | 0x168 | SFX scale value | |
| boostExhaustLeft_SFXID | s32 | 0x16c | This field takes an Particle ID. | |
| boostExhaustLeft_SlotNO | s16 | 0x170 | -1: Do not set loop SFX when there is no management or no management slot | |
| boostExhaustLeft_useRPCType | u8 | 0x172 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| boostExhaustLeft_IsHorizontal | u8 | 0x172 [1] | 0: boostExhaustLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| boostExhaustLeft_IsFollowDmyPoly | u8 | 0x172 [2] | This field is a boolean. | |
| boostExhaustLeft_IsEraseActionEnd | u8 | 0x172 [3] | This field is a boolean. | |
| boostExhaustLeft_camouFlageShow | u8 | 0x172 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| boostExhaustLeft_DoPlaySFXForTankLeg | u8 | 0x172 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| boostExhaustLeft_pad | dummy8 | 0x172 [6-7] | This field is padding. | |
| boostExhaustLeft_pad1 | dummy8 | 0x173 | This field is padding. | |
| boostExhaustLeft_Scale | f32 | 0x174 | SFX scale value | |
| boostExhaustRight_SFXID | s32 | 0x178 | This field takes an Particle ID. | |
| boostExhaustRight_SlotNO | s16 | 0x17c | -1: Do not set loop SFX when there is no management or no management slot | |
| boostExhaustRight_useRPCType | u8 | 0x17e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| boostExhaustRight_IsHorizontal | u8 | 0x17e [1] | 0: boostExhaustRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| boostExhaustRight_IsFollowDmyPoly | u8 | 0x17e [2] | This field is a boolean. | |
| boostExhaustRight_IsEraseActionEnd | u8 | 0x17e [3] | This field is a boolean. | |
| boostExhaustRight_camouFlageShow | u8 | 0x17e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| boostExhaustRight_DoPlaySFXForTankLeg | u8 | 0x17e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| boostExhaustRight_pad | dummy8 | 0x17e [6-7] | This field is padding. | |
| boostExhaustRight_pad1 | dummy8 | 0x17f | This field is padding. | |
| boostExhaustRight_Scale | f32 | 0x180 | SFX scale value | |
| boostExhaustFalling_SFXID | s32 | 0x184 | This field takes an Particle ID. | |
| boostExhaustFalling_SlotNO | s16 | 0x188 | -1: Do not set loop SFX when there is no management or no management slot | |
| boostExhaustFalling_useRPCType | u8 | 0x18a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| boostExhaustFalling_IsHorizontal | u8 | 0x18a [1] | 0: boostExhaustFallingtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| boostExhaustFalling_IsFollowDmyPoly | u8 | 0x18a [2] | This field is a boolean. | |
| boostExhaustFalling_IsEraseActionEnd | u8 | 0x18a [3] | This field is a boolean. | |
| boostExhaustFalling_camouFlageShow | u8 | 0x18a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| boostExhaustFalling_DoPlaySFXForTankLeg | u8 | 0x18a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| boostExhaustFalling_pad | dummy8 | 0x18a [6-7] | This field is padding. | |
| boostExhaustFalling_pad1 | dummy8 | 0x18b | This field is padding. | |
| boostExhaustFalling_Scale | f32 | 0x18c | SFX scale value | |
| brakeFront_SFXID | s32 | 0x190 | This field takes an Particle ID. | |
| brakeFront_SlotNO | s16 | 0x194 | -1: Do not set loop SFX when there is no management or no management slot | |
| brakeFront_useRPCType | u8 | 0x196 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| brakeFront_IsHorizontal | u8 | 0x196 [1] | 0: brakeFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| brakeFront_IsFollowDmyPoly | u8 | 0x196 [2] | This field is a boolean. | |
| brakeFront_IsEraseActionEnd | u8 | 0x196 [3] | This field is a boolean. | |
| brakeFront_camouFlageShow | u8 | 0x196 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| brakeFront_DoPlaySFXForTankLeg | u8 | 0x196 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| brakeFront_pad | dummy8 | 0x196 [6-7] | This field is padding. | |
| brakeFront_pad1 | dummy8 | 0x197 | This field is padding. | |
| brakeFront_Scale | f32 | 0x198 | SFX scale value | |
| brakeBack_SFXID | s32 | 0x19c | This field takes an Particle ID. | |
| brakeBack_SlotNO | s16 | 0x1a0 | -1: Do not set loop SFX when there is no management or no management slot | |
| brakeBack_useRPCType | u8 | 0x1a2 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| brakeBack_IsHorizontal | u8 | 0x1a2 [1] | 0: brakeBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| brakeBack_IsFollowDmyPoly | u8 | 0x1a2 [2] | This field is a boolean. | |
| brakeBack_IsEraseActionEnd | u8 | 0x1a2 [3] | This field is a boolean. | |
| brakeBack_camouFlageShow | u8 | 0x1a2 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| brakeBack_DoPlaySFXForTankLeg | u8 | 0x1a2 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| brakeBack_pad | dummy8 | 0x1a2 [6-7] | This field is padding. | |
| brakeBack_pad1 | dummy8 | 0x1a3 | This field is padding. | |
| brakeBack_Scale | f32 | 0x1a4 | SFX scale value | |
| brakeLeft_SFXID | s32 | 0x1a8 | This field takes an Particle ID. | |
| brakeLeft_SlotNO | s16 | 0x1ac | -1: Do not set loop SFX when there is no management or no management slot | |
| brakeLeft_useRPCType | u8 | 0x1ae [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| brakeLeft_IsHorizontal | u8 | 0x1ae [1] | 0: brakeLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| brakeLeft_IsFollowDmyPoly | u8 | 0x1ae [2] | This field is a boolean. | |
| brakeLeft_IsEraseActionEnd | u8 | 0x1ae [3] | This field is a boolean. | |
| brakeLeft_camouFlageShow | u8 | 0x1ae [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| brakeLeft_DoPlaySFXForTankLeg | u8 | 0x1ae [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| brakeLeft_pad | dummy8 | 0x1ae [6-7] | This field is padding. | |
| brakeLeft_pad1 | dummy8 | 0x1af | This field is padding. | |
| brakeLeft_Scale | f32 | 0x1b0 | SFX scale value | |
| brakeRight_SFXID | s32 | 0x1b4 | This field takes an Particle ID. | |
| brakeRight_SlotNO | s16 | 0x1b8 | -1: Do not set loop SFX when there is no management or no management slot | |
| brakeRight_useRPCType | u8 | 0x1ba [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| brakeRight_IsHorizontal | u8 | 0x1ba [1] | 0: brakeRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| brakeRight_IsFollowDmyPoly | u8 | 0x1ba [2] | This field is a boolean. | |
| brakeRight_IsEraseActionEnd | u8 | 0x1ba [3] | This field is a boolean. | |
| brakeRight_camouFlageShow | u8 | 0x1ba [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| brakeRight_DoPlaySFXForTankLeg | u8 | 0x1ba [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| brakeRight_pad | dummy8 | 0x1ba [6-7] | This field is padding. | |
| brakeRight_pad1 | dummy8 | 0x1bb | This field is padding. | |
| brakeRight_Scale | f32 | 0x1bc | SFX scale value | |
| brakeFalling_SFXID | s32 | 0x1c0 | This field takes an Particle ID. | |
| brakeFalling_SlotNO | s16 | 0x1c4 | -1: Do not set loop SFX when there is no management or no management slot | |
| brakeFalling_useRPCType | u8 | 0x1c6 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| brakeFalling_IsHorizontal | u8 | 0x1c6 [1] | 0: brakeFallingtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| brakeFalling_IsFollowDmyPoly | u8 | 0x1c6 [2] | This field is a boolean. | |
| brakeFalling_IsEraseActionEnd | u8 | 0x1c6 [3] | This field is a boolean. | |
| brakeFalling_camouFlageShow | u8 | 0x1c6 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| brakeFalling_DoPlaySFXForTankLeg | u8 | 0x1c6 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| brakeFalling_pad | dummy8 | 0x1c6 [6-7] | This field is padding. | |
| brakeFalling_pad1 | dummy8 | 0x1c7 | This field is padding. | |
| brakeFalling_Scale | f32 | 0x1c8 | SFX scale value | |
| assaultBoostLoop_SFXID | s32 | 0x1cc | This field takes an Particle ID. | |
| assaultBoostLoop_SlotNO | s16 | 0x1d0 | -1: Do not set loop SFX when there is no management or no management slot | |
| assaultBoostLoop_useRPCType | u8 | 0x1d2 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| assaultBoostLoop_IsHorizontal | u8 | 0x1d2 [1] | 0: assaultBoostLooptain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| assaultBoostLoop_IsFollowDmyPoly | u8 | 0x1d2 [2] | This field is a boolean. | |
| assaultBoostLoop_IsEraseActionEnd | u8 | 0x1d2 [3] | This field is a boolean. | |
| assaultBoostLoop_camouFlageShow | u8 | 0x1d2 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| assaultBoostLoop_DoPlaySFXForTankLeg | u8 | 0x1d2 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| assaultBoostLoop_pad | dummy8 | 0x1d2 [6-7] | This field is padding. | |
| assaultBoostLoop_pad1 | dummy8 | 0x1d3 | This field is padding. | |
| assaultBoostLoop_Scale | f32 | 0x1d4 | SFX scale value | |
| hover2LegsWalkFront_SFXID | s32 | 0x1d8 | This field takes an Particle ID. | |
| hover2LegsWalkFront_SlotNO | s16 | 0x1dc | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsWalkFront_useRPCType | u8 | 0x1de [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsWalkFront_IsHorizontal | u8 | 0x1de [1] | 0: hover2LegsWalkFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsWalkFront_IsFollowDmyPoly | u8 | 0x1de [2] | This field is a boolean. | |
| hover2LegsWalkFront_IsEraseActionEnd | u8 | 0x1de [3] | This field is a boolean. | |
| hover2LegsWalkFront_camouFlageShow | u8 | 0x1de [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsWalkFront_DoPlaySFXForTankLeg | u8 | 0x1de [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsWalkFront_pad | dummy8 | 0x1de [6-7] | This field is padding. | |
| hover2LegsWalkFront_pad1 | dummy8 | 0x1df | This field is padding. | |
| hover2LegsWalkFront_Scale | f32 | 0x1e0 | SFX scale value | |
| hover2LegsWalkBack_SFXID | s32 | 0x1e4 | This field takes an Particle ID. | |
| hover2LegsWalkBack_SlotNO | s16 | 0x1e8 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsWalkBack_useRPCType | u8 | 0x1ea [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsWalkBack_IsHorizontal | u8 | 0x1ea [1] | 0: hover2LegsWalkBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsWalkBack_IsFollowDmyPoly | u8 | 0x1ea [2] | This field is a boolean. | |
| hover2LegsWalkBack_IsEraseActionEnd | u8 | 0x1ea [3] | This field is a boolean. | |
| hover2LegsWalkBack_camouFlageShow | u8 | 0x1ea [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsWalkBack_DoPlaySFXForTankLeg | u8 | 0x1ea [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsWalkBack_pad | dummy8 | 0x1ea [6-7] | This field is padding. | |
| hover2LegsWalkBack_pad1 | dummy8 | 0x1eb | This field is padding. | |
| hover2LegsWalkBack_Scale | f32 | 0x1ec | SFX scale value | |
| hover2LegsWalkLeft_SFXID | s32 | 0x1f0 | This field takes an Particle ID. | |
| hover2LegsWalkLeft_SlotNO | s16 | 0x1f4 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsWalkLeft_useRPCType | u8 | 0x1f6 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsWalkLeft_IsHorizontal | u8 | 0x1f6 [1] | 0: hover2LegsWalkLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsWalkLeft_IsFollowDmyPoly | u8 | 0x1f6 [2] | This field is a boolean. | |
| hover2LegsWalkLeft_IsEraseActionEnd | u8 | 0x1f6 [3] | This field is a boolean. | |
| hover2LegsWalkLeft_camouFlageShow | u8 | 0x1f6 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsWalkLeft_DoPlaySFXForTankLeg | u8 | 0x1f6 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsWalkLeft_pad | dummy8 | 0x1f6 [6-7] | This field is padding. | |
| hover2LegsWalkLeft_pad1 | dummy8 | 0x1f7 | This field is padding. | |
| hover2LegsWalkLeft_Scale | f32 | 0x1f8 | SFX scale value | |
| hover2LegsWalkRight_SFXID | s32 | 0x1fc | This field takes an Particle ID. | |
| hover2LegsWalkRight_SlotNO | s16 | 0x200 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsWalkRight_useRPCType | u8 | 0x202 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsWalkRight_IsHorizontal | u8 | 0x202 [1] | 0: hover2LegsWalkRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsWalkRight_IsFollowDmyPoly | u8 | 0x202 [2] | This field is a boolean. | |
| hover2LegsWalkRight_IsEraseActionEnd | u8 | 0x202 [3] | This field is a boolean. | |
| hover2LegsWalkRight_camouFlageShow | u8 | 0x202 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsWalkRight_DoPlaySFXForTankLeg | u8 | 0x202 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsWalkRight_pad | dummy8 | 0x202 [6-7] | This field is padding. | |
| hover2LegsWalkRight_pad1 | dummy8 | 0x203 | This field is padding. | |
| hover2LegsWalkRight_Scale | f32 | 0x204 | SFX scale value | |
| hover2LegsWalkLeftTurn_SFXID | s32 | 0x208 | This field takes an Particle ID. | |
| hover2LegsWalkLeftTurn_SlotNO | s16 | 0x20c | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsWalkLeftTurn_useRPCType | u8 | 0x20e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsWalkLeftTurn_IsHorizontal | u8 | 0x20e [1] | 0: hover2LegsWalkLeftTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsWalkLeftTurn_IsFollowDmyPoly | u8 | 0x20e [2] | This field is a boolean. | |
| hover2LegsWalkLeftTurn_IsEraseActionEnd | u8 | 0x20e [3] | This field is a boolean. | |
| hover2LegsWalkLeftTurn_camouFlageShow | u8 | 0x20e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsWalkLeftTurn_DoPlaySFXForTankLeg | u8 | 0x20e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsWalkLeftTurn_pad | dummy8 | 0x20e [6-7] | This field is padding. | |
| hover2LegsWalkLeftTurn_pad1 | dummy8 | 0x20f | This field is padding. | |
| hover2LegsWalkLeftTurn_Scale | f32 | 0x210 | SFX scale value | |
| hover2LegsWalkRightTurn_SFXID | s32 | 0x214 | This field takes an Particle ID. | |
| hover2LegsWalkRightTurn_SlotNO | s16 | 0x218 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsWalkRightTurn_useRPCType | u8 | 0x21a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsWalkRightTurn_IsHorizontal | u8 | 0x21a [1] | 0: hover2LegsWalkRightTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsWalkRightTurn_IsFollowDmyPoly | u8 | 0x21a [2] | This field is a boolean. | |
| hover2LegsWalkRightTurn_IsEraseActionEnd | u8 | 0x21a [3] | This field is a boolean. | |
| hover2LegsWalkRightTurn_camouFlageShow | u8 | 0x21a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsWalkRightTurn_DoPlaySFXForTankLeg | u8 | 0x21a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsWalkRightTurn_pad | dummy8 | 0x21a [6-7] | This field is padding. | |
| hover2LegsWalkRightTurn_pad1 | dummy8 | 0x21b | This field is padding. | |
| hover2LegsWalkRightTurn_Scale | f32 | 0x21c | SFX scale value | |
| hover2LegsRunFront_SFXID | s32 | 0x220 | This field takes an Particle ID. | |
| hover2LegsRunFront_SlotNO | s16 | 0x224 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsRunFront_useRPCType | u8 | 0x226 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsRunFront_IsHorizontal | u8 | 0x226 [1] | 0: hover2LegsRunFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsRunFront_IsFollowDmyPoly | u8 | 0x226 [2] | This field is a boolean. | |
| hover2LegsRunFront_IsEraseActionEnd | u8 | 0x226 [3] | This field is a boolean. | |
| hover2LegsRunFront_camouFlageShow | u8 | 0x226 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsRunFront_DoPlaySFXForTankLeg | u8 | 0x226 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsRunFront_pad | dummy8 | 0x226 [6-7] | This field is padding. | |
| hover2LegsRunFront_pad1 | dummy8 | 0x227 | This field is padding. | |
| hover2LegsRunFront_Scale | f32 | 0x228 | SFX scale value | |
| hover2LegsRunBack_SFXID | s32 | 0x22c | This field takes an Particle ID. | |
| hover2LegsRunBack_SlotNO | s16 | 0x230 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsRunBack_useRPCType | u8 | 0x232 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsRunBack_IsHorizontal | u8 | 0x232 [1] | 0: hover2LegsRunBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsRunBack_IsFollowDmyPoly | u8 | 0x232 [2] | This field is a boolean. | |
| hover2LegsRunBack_IsEraseActionEnd | u8 | 0x232 [3] | This field is a boolean. | |
| hover2LegsRunBack_camouFlageShow | u8 | 0x232 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsRunBack_DoPlaySFXForTankLeg | u8 | 0x232 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsRunBack_pad | dummy8 | 0x232 [6-7] | This field is padding. | |
| hover2LegsRunBack_pad1 | dummy8 | 0x233 | This field is padding. | |
| hover2LegsRunBack_Scale | f32 | 0x234 | SFX scale value | |
| hover2LegsRunLeft_SFXID | s32 | 0x238 | This field takes an Particle ID. | |
| hover2LegsRunLeft_SlotNO | s16 | 0x23c | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsRunLeft_useRPCType | u8 | 0x23e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsRunLeft_IsHorizontal | u8 | 0x23e [1] | 0: hover2LegsRunLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsRunLeft_IsFollowDmyPoly | u8 | 0x23e [2] | This field is a boolean. | |
| hover2LegsRunLeft_IsEraseActionEnd | u8 | 0x23e [3] | This field is a boolean. | |
| hover2LegsRunLeft_camouFlageShow | u8 | 0x23e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsRunLeft_DoPlaySFXForTankLeg | u8 | 0x23e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsRunLeft_pad | dummy8 | 0x23e [6-7] | This field is padding. | |
| hover2LegsRunLeft_pad1 | dummy8 | 0x23f | This field is padding. | |
| hover2LegsRunLeft_Scale | f32 | 0x240 | SFX scale value | |
| hover2LegsRunRight_SFXID | s32 | 0x244 | This field takes an Particle ID. | |
| hover2LegsRunRight_SlotNO | s16 | 0x248 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsRunRight_useRPCType | u8 | 0x24a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsRunRight_IsHorizontal | u8 | 0x24a [1] | 0: hover2LegsRunRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsRunRight_IsFollowDmyPoly | u8 | 0x24a [2] | This field is a boolean. | |
| hover2LegsRunRight_IsEraseActionEnd | u8 | 0x24a [3] | This field is a boolean. | |
| hover2LegsRunRight_camouFlageShow | u8 | 0x24a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsRunRight_DoPlaySFXForTankLeg | u8 | 0x24a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsRunRight_pad | dummy8 | 0x24a [6-7] | This field is padding. | |
| hover2LegsRunRight_pad1 | dummy8 | 0x24b | This field is padding. | |
| hover2LegsRunRight_Scale | f32 | 0x24c | SFX scale value | |
| hover2LegsRunLeftTurn_SFXID | s32 | 0x250 | This field takes an Particle ID. | |
| hover2LegsRunLeftTurn_SlotNO | s16 | 0x254 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsRunLeftTurn_useRPCType | u8 | 0x256 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsRunLeftTurn_IsHorizontal | u8 | 0x256 [1] | 0: hover2LegsRunLeftTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsRunLeftTurn_IsFollowDmyPoly | u8 | 0x256 [2] | This field is a boolean. | |
| hover2LegsRunLeftTurn_IsEraseActionEnd | u8 | 0x256 [3] | This field is a boolean. | |
| hover2LegsRunLeftTurn_camouFlageShow | u8 | 0x256 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsRunLeftTurn_DoPlaySFXForTankLeg | u8 | 0x256 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsRunLeftTurn_pad | dummy8 | 0x256 [6-7] | This field is padding. | |
| hover2LegsRunLeftTurn_pad1 | dummy8 | 0x257 | This field is padding. | |
| hover2LegsRunLeftTurn_Scale | f32 | 0x258 | SFX scale value | |
| hover2LegsRunRightTurn_SFXID | s32 | 0x25c | This field takes an Particle ID. | |
| hover2LegsRunRightTurn_SlotNO | s16 | 0x260 | -1: Do not set loop SFX when there is no management or no management slot | |
| hover2LegsRunRightTurn_useRPCType | u8 | 0x262 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hover2LegsRunRightTurn_IsHorizontal | u8 | 0x262 [1] | 0: hover2LegsRunRightTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hover2LegsRunRightTurn_IsFollowDmyPoly | u8 | 0x262 [2] | This field is a boolean. | |
| hover2LegsRunRightTurn_IsEraseActionEnd | u8 | 0x262 [3] | This field is a boolean. | |
| hover2LegsRunRightTurn_camouFlageShow | u8 | 0x262 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hover2LegsRunRightTurn_DoPlaySFXForTankLeg | u8 | 0x262 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hover2LegsRunRightTurn_pad | dummy8 | 0x262 [6-7] | This field is padding. | |
| hover2LegsRunRightTurn_pad1 | dummy8 | 0x263 | This field is padding. | |
| hover2LegsRunRightTurn_Scale | f32 | 0x264 | SFX scale value | |
| tankQbFront_SFXID | s32 | 0x268 | This field takes an Particle ID. | |
| tankQbFront_SlotNO | s16 | 0x26c | -1: Do not set loop SFX when there is no management or no management slot | |
| tankQbFront_useRPCType | u8 | 0x26e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankQbFront_IsHorizontal | u8 | 0x26e [1] | 0: tankQbFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankQbFront_IsFollowDmyPoly | u8 | 0x26e [2] | This field is a boolean. | |
| tankQbFront_IsEraseActionEnd | u8 | 0x26e [3] | This field is a boolean. | |
| tankQbFront_camouFlageShow | u8 | 0x26e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankQbFront_DoPlaySFXForTankLeg | u8 | 0x26e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankQbFront_pad | dummy8 | 0x26e [6-7] | This field is padding. | |
| tankQbFront_pad1 | dummy8 | 0x26f | This field is padding. | |
| tankQbFront_Scale | f32 | 0x270 | SFX scale value | |
| tankQbBack_SFXID | s32 | 0x274 | This field takes an Particle ID. | |
| tankQbBack_SlotNO | s16 | 0x278 | -1: Do not set loop SFX when there is no management or no management slot | |
| tankQbBack_useRPCType | u8 | 0x27a [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankQbBack_IsHorizontal | u8 | 0x27a [1] | 0: tankQbBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankQbBack_IsFollowDmyPoly | u8 | 0x27a [2] | This field is a boolean. | |
| tankQbBack_IsEraseActionEnd | u8 | 0x27a [3] | This field is a boolean. | |
| tankQbBack_camouFlageShow | u8 | 0x27a [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankQbBack_DoPlaySFXForTankLeg | u8 | 0x27a [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankQbBack_pad | dummy8 | 0x27a [6-7] | This field is padding. | |
| tankQbBack_pad1 | dummy8 | 0x27b | This field is padding. | |
| tankQbBack_Scale | f32 | 0x27c | SFX scale value | |
| tankQbLeft_SFXID | s32 | 0x280 | This field takes an Particle ID. | |
| tankQbLeft_SlotNO | s16 | 0x284 | -1: Do not set loop SFX when there is no management or no management slot | |
| tankQbLeft_useRPCType | u8 | 0x286 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankQbLeft_IsHorizontal | u8 | 0x286 [1] | 0: tankQbLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankQbLeft_IsFollowDmyPoly | u8 | 0x286 [2] | This field is a boolean. | |
| tankQbLeft_IsEraseActionEnd | u8 | 0x286 [3] | This field is a boolean. | |
| tankQbLeft_camouFlageShow | u8 | 0x286 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankQbLeft_DoPlaySFXForTankLeg | u8 | 0x286 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankQbLeft_pad | dummy8 | 0x286 [6-7] | This field is padding. | |
| tankQbLeft_pad1 | dummy8 | 0x287 | This field is padding. | |
| tankQbLeft_Scale | f32 | 0x288 | SFX scale value | |
| tankQbRight_SFXID | s32 | 0x28c | This field takes an Particle ID. | |
| tankQbRight_SlotNO | s16 | 0x290 | -1: Do not set loop SFX when there is no management or no management slot | |
| tankQbRight_useRPCType | u8 | 0x292 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| tankQbRight_IsHorizontal | u8 | 0x292 [1] | 0: tankQbRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| tankQbRight_IsFollowDmyPoly | u8 | 0x292 [2] | This field is a boolean. | |
| tankQbRight_IsEraseActionEnd | u8 | 0x292 [3] | This field is a boolean. | |
| tankQbRight_camouFlageShow | u8 | 0x292 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| tankQbRight_DoPlaySFXForTankLeg | u8 | 0x292 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| tankQbRight_pad | dummy8 | 0x292 [6-7] | This field is padding. | |
| tankQbRight_pad1 | dummy8 | 0x293 | This field is padding. | |
| tankQbRight_Scale | f32 | 0x294 | SFX scale value | |
| hovertTankGround_SFXID | s32 | 0x298 | This field takes an Particle ID. | |
| hovertTankGround_SlotNO | s16 | 0x29c | -1: Do not set loop SFX when there is no management or no management slot | |
| hovertTankGround_useRPCType | u8 | 0x29e [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hovertTankGround_IsHorizontal | u8 | 0x29e [1] | 0: hovertTankGroundtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hovertTankGround_IsFollowDmyPoly | u8 | 0x29e [2] | This field is a boolean. | |
| hovertTankGround_IsEraseActionEnd | u8 | 0x29e [3] | This field is a boolean. | |
| hovertTankGround_camouFlageShow | u8 | 0x29e [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hovertTankGround_DoPlaySFXForTankLeg | u8 | 0x29e [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hovertTankGround_pad | dummy8 | 0x29e [6-7] | This field is padding. | |
| hovertTankGround_pad1 | dummy8 | 0x29f | This field is padding. | |
| hovertTankGround_Scale | f32 | 0x2a0 | SFX scale value | |
| hovertTankGroundWater_SFXID | s32 | 0x2a4 | This field takes an Particle ID. | |
| hovertTankGroundWater_SlotNO | s16 | 0x2a8 | -1: Do not set loop SFX when there is no management or no management slot | |
| hovertTankGroundWater_useRPCType | u8 | 0x2aa [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hovertTankGroundWater_IsHorizontal | u8 | 0x2aa [1] | 0: hovertTankGroundWatertain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hovertTankGroundWater_IsFollowDmyPoly | u8 | 0x2aa [2] | This field is a boolean. | |
| hovertTankGroundWater_IsEraseActionEnd | u8 | 0x2aa [3] | This field is a boolean. | |
| hovertTankGroundWater_camouFlageShow | u8 | 0x2aa [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hovertTankGroundWater_DoPlaySFXForTankLeg | u8 | 0x2aa [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hovertTankGroundWater_pad | dummy8 | 0x2aa [6-7] | This field is padding. | |
| hovertTankGroundWater_pad1 | dummy8 | 0x2ab | This field is padding. | |
| hovertTankGroundWater_Scale | f32 | 0x2ac | SFX scale value | |
| hovertTankGroundWaterShallow_SFXID | s32 | 0x2b0 | This field takes an Particle ID. | |
| hovertTankGroundWaterShallow_SlotNO | s16 | 0x2b4 | -1: Do not set loop SFX when there is no management or no management slot | |
| hovertTankGroundWaterShallow_useRPCType | u8 | 0x2b6 [0] | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE |
| hovertTankGroundWaterShallow_IsHorizontal | u8 | 0x2b6 [1] | 0: hovertTankGroundWaterShallowtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE |
| hovertTankGroundWaterShallow_IsFollowDmyPoly | u8 | 0x2b6 [2] | This field is a boolean. | |
| hovertTankGroundWaterShallow_IsEraseActionEnd | u8 | 0x2b6 [3] | This field is a boolean. | |
| hovertTankGroundWaterShallow_camouFlageShow | u8 | 0x2b6 [4] | SFX will always appear, even if the entity is invisible. | This field is a boolean. |
| hovertTankGroundWaterShallow_DoPlaySFXForTankLeg | u8 | 0x2b6 [5] | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. |
| hovertTankGroundWaterShallow_pad | dummy8 | 0x2b6 [6-7] | This field is padding. | |
| hovertTankGroundWaterShallow_pad1 | dummy8 | 0x2b7 | This field is padding. | |
| hovertTankGroundWaterShallow_Scale | f32 | 0x2b8 | SFX scale value |
| Option | Description | Notes |
|---|---|---|
0 | Not Used | |
1 | Character horizontal movement speed (km/h) |
| Option | Description | Notes |
|---|---|---|
0 | Keep orientation | |
1 | Align horizontally |
| Option | Description | Notes |
|---|---|---|
-1 | No Correction | |
0 | Current Movement | |
1 | Movement Backwards |