| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| ToneLateralDispersion0 | f32 | 0x0 | The chormatic aberration deviation to use for this filter. | |
| ToneLateralDispersion1 | f32 | 0x4 | The chormatic aberration deviation to use for this filter. | |
| NoiseTexIdx | u8 | 0x8 | The index of the noise texture to use. | |
| NoizeMaskTexIdx | s8 | 0x9 | The index of the noise texture mask to use. | |
| reserve0 | dummy8 | 0xa | This field is padding. | |
| NoiseTexScaleX | f32 | 0xc | The horizontal scaling for the noise texture. | |
| NoiseTexScaleY | f32 | 0x10 | The vertical scaling for the noise texture. | |
| NoiseTexBlendRate | f32 | 0x14 | The blending rate for the noise texture. | |
| NoiseTexNoMenuDrawBlendRate | f32 | 0x18 | The blend rate for the noise texture for areas outside of the menu. 0 only applies to the menu drawing area, 1 to the entire screen. | |
| NoiseTexUpdateTime | f32 | 0x1c | The random update interval for the noise texture. | |
| Contrast | f32 | 0x20 | The contrast value for this filter. | |
| CenterThin | f32 | 0x24 | The amount of noise dilution to apply to the centre of the screen. -1 means no noise near centre, 1 means full noise near centre. | |
| reserve1 | dummy8 | 0x28 | This field is padding. |