Site Tools


ac6-refmat:param:interactivesmokeparam

InteractiveSmokeParam

Fields

Field Type Offset Description Notes
emitNum s32 0x0 The touchable smoke SFX count to generate.
lifeTime f32 0x4 The duration of the touchable smoke. In seconds.
radius f32 0x8 The radius of the touchable smoke. In metres.
addSfxTime f32 0xc The time for the touchable smoke to interact with other entities (e.g. create more smoke). In seconds.
offsetRandomRange f32 0x10 The maximum distance from the point of impact to generate SFX.
sfxId s32 0x14 The SFX ID to use for the smoke that appears at the impact point. This field takes an Particle ID.
addMainSfxId s32 0x18 The SFX ID to use for the smoke that sticks when touching the main smoke SFX.
addSubSfxId s32 0x1c The SFX ID to use for the smoke that sticks when touching the main smoke SFX (randomly generated from parts)
tailPadding dummy8 0x20 This field is padding.
ac6-refmat/param/interactivesmokeparam.txt · Last modified: by admin