| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| vram_all | f32 | 0x0 | VRAM: ALL (unit is MB) | |
| vram_mapasset_tex | f32 | 0x4 | VRAM: Map / Object Texture (Unit: MB) | |
| vram_mapasset_mdl | f32 | 0x8 | VRAM: Map / object model (in MB) | |
| vram_map | f32 | 0xc | VRAM: Map (in MB) | |
| vram_chr | f32 | 0x10 | VRAM: Character (unit is MB) | |
| vram_sfx | f32 | 0x14 | VRAM: SFX (unit is MB) | |
| vram_chr_tex | f32 | 0x18 | VRAM: Character texture (unit is MB) | |
| vram_chr_mdl | f32 | 0x1c | VRAM: Character model (unit is MB) | |
| vram_ac_parts_tex | f32 | 0x20 | VRAM: Parts texture (unit is MB) | |
| vram_ac_parts_mdl | f32 | 0x24 | VRAM: Parts model (unit is MB) | |
| vram_ene_parts_tex | f32 | 0x28 | VRAM: Parts texture (unit is MB) | |
| vram_ene_parts_mdl | f32 | 0x2c | VRAM: Parts model (unit is MB) | |
| vram_sfx_tex | f32 | 0x30 | VRAM: SFX texture (unit is MB) | |
| vram_sfx_mdl | f32 | 0x34 | VRAM: SFX model (in MB) | |
| vram_gi | f32 | 0x38 | VRAM: Gi (unit is MB) | |
| vram_menu_tex | f32 | 0x3c | VRAM: Menu (unit is MB) | |
| vram_decal_rt | f32 | 0x40 | VRAM: DECAL render target (unit is MB) | |
| vram_decal | f32 | 0x44 | VRAM: DECAL (unit is MB) | |
| vram_other_tex | f32 | 0x48 | VRAM: Other models (in MB) | |
| vram_other_mdl | f32 | 0x4c | VRAM: Other textures (in MB) | |
| havok_anim | f32 | 0x50 | HAVOK: Animation (unit is MB) | |
| havok_ins | f32 | 0x54 | HAVOK: Placement (unit is MB) | |
| havok_hit | f32 | 0x58 | HAVOK: Hit (unit is MB) | |
| vram_other | f32 | 0x5c | VRAM: Other (unit is MB) | |
| vram_detail_all | f32 | 0x60 | VRAM: Total value (unit is MB) | |
| vram_chr_and_parts | f32 | 0x64 | VRAM: Total value of characters and parts (unit is MB) | |
| vram_gs | f32 | 0x68 | VRAM: GS (unit is MB) | |
| reserve | dummy8 | 0x6c | This field is padding. |