| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| bonusSoul_single | u32 | 0x0 | The amount of souls gained when defeating the associated boss in singleplayer. | |
| bonusSoul_multi | u32 | 0x4 | The amount of souls gained when defeating the associated boss in multiplayer. | |
| humanityPointCountFlagIdTop | u32 | 0x8 | The event flag ID used to hold humanity drop point count. Consumes 20 bits (e.g. this flag plus the next 19) | |
| humanityDropPoint1 | u16 | 0xc | The point threshold for acquiring 1 humanity. | |
| humanityDropPoint2 | u16 | 0xe | The point threshold for acquiring 2 humanity. | |
| humanityDropPoint3 | u16 | 0x10 | The point threshold for acquiring 3 humanity. | |
| humanityDropPoint4 | u16 | 0x12 | The point threshold for acquiring 4 humanity. | |
| humanityDropPoint5 | u16 | 0x14 | The point threshold for acquiring 5 humanity. | |
| humanityDropPoint6 | u16 | 0x16 | The point threshold for acquiring 6 humanity. | |
| humanityDropPoint7 | u16 | 0x18 | The point threshold for acquiring 7 humanity. | |
| humanityDropPoint8 | u16 | 0x1a | The point threshold for acquiring 8 humanity. | |
| humanityDropPoint9 | u16 | 0x1c | The point threshold for acquiring 9 humanity. | |
| humanityDropPoint10 | u16 | 0x1e | The point threshold for acquiring 10 humanity. |