====== SpEffectParam ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | iconId | ''s32'' | ''0x0'' | The icon id to display in the interface whilst the effect is active. | | | conditionHp | ''f32'' | ''0x4'' | The maximum percentage of HP required for effect to activate. -1 = no requirement, 40 = less than 40% HP, 80 = less than 80% HP | | | effectEndurance | ''f32'' | ''0x8'' | The duration of effect. In seconds. | | | motionInterval | ''f32'' | ''0xc'' | The interval for the contents of this effect to be reapplied. 0 = once per frame. In seconds. | | | maxHpRate | ''f32'' | ''0x10'' | Multiplies maximum HP. See bCurrHPIndependeMaxHP to determine how current HP behaves. 1 = default, .5 = -50%, 2 = +100% | | | maxMpRate | ''f32'' | ''0x14'' | Multiplies maximum MP. | | | maxStaminaRate | ''f32'' | ''0x18'' | Multiplies maximum stamina. | | | slashDamageCutRate | ''f32'' | ''0x1c'' | Multiplies slash physical damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | blowDamageCutRate | ''f32'' | ''0x20'' | Multiplies strike physical damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | thrustDamageCutRate | ''f32'' | ''0x24'' | Multiplies thrust physical damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | neutralDamageCutRate | ''f32'' | ''0x28'' | Multiplies neutral physical damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | magicDamageCutRate | ''f32'' | ''0x2c'' | Multiplies magic damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | fireDamageCutRate | ''f32'' | ''0x30'' | Multiplies fire damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | thunderDamageCutRate | ''f32'' | ''0x34'' | Multiplies lightning damage taken. Values below 1 mean damage is reduced, values above 1 mean damage is increased. | | | physicsAttackRate | ''f32'' | ''0x38'' | Multiplies physical damage dealt (post-defense, bypasses attack rating) | | | magicAttackRate | ''f32'' | ''0x3c'' | Multiplies magic damage dealt (post-defense, bypasses attack rating) | | | fireAttackRate | ''f32'' | ''0x40'' | Multiplies fire damage dealt (post-defense, bypasses attack rating) | | | thunderAttackRate | ''f32'' | ''0x44'' | Multiplies lightning damage dealt (post-defense, bypasses attack rating) | | | physicsAttackPowerRate | ''f32'' | ''0x48'' | Multiplies physical damage dealt. | | | magicAttackPowerRate | ''f32'' | ''0x4c'' | Multiplies magic damage dealt. | | | fireAttackPowerRate | ''f32'' | ''0x50'' | Multiplies fire damage dealt. | | | thunderAttackPowerRate | ''f32'' | ''0x54'' | Multiplies lightning damage dealt. | | | physicsAttackPower | ''s32'' | ''0x58'' | Adds physical damage to attack rating. | | | magicAttackPower | ''s32'' | ''0x5c'' | Adds magic damage to attack rating. | | | fireAttackPower | ''s32'' | ''0x60'' | Adds fire damage to attack rating. | | | thunderAttackPower | ''s32'' | ''0x64'' | Adds lightning damage to attack rating. | | | physicsDiffenceRate | ''f32'' | ''0x68'' | Multiplies physical defense. | | | magicDiffenceRate | ''f32'' | ''0x6c'' | Multiplies magic defense. | | | fireDiffenceRate | ''f32'' | ''0x70'' | Multiplies fire defense. | | | thunderDiffenceRate | ''f32'' | ''0x74'' | Multiplies lightning defense. | | | physicsDiffence | ''s32'' | ''0x78'' | Adds to physical defense. | | | magicDiffence | ''s32'' | ''0x7c'' | Adds to magic defense. | | | fireDiffence | ''s32'' | ''0x80'' | Adds to fire defense. | | | thunderDiffence | ''s32'' | ''0x84'' | Adds to lightning defense. | | | NoGuardDamageRate | ''f32'' | ''0x88'' | Multiplier to the damage suffered by the target if it is not guarding when hit. | | | vitalSpotChangeRate | ''f32'' | ''0x8c'' | Multiplier to the damage suffered by the target if it is hit in a part designated as a 'weak point'. | | | normalSpotChangeRate | ''f32'' | ''0x90'' | Multiplier to the damage suffered by the target if it is hit normally. | | | maxHpChangeRate | ''f32'' | ''0x94'' | Multiplier to the maxHpRate values present on the character this effect belongs to. | | | behaviorId | ''s32'' | ''0x98'' | The ID of BehaviorParam or BehaviorParam_PC to apply to the effect's owner. Requires stateInfo 142 to function for non-player characters. Requires stateInfo 171 to function for player characters. | This field refers to the following params: [[ds1-refmat:param:BehaviorParam]], [[ds1-refmat:param:BehaviorParam|BehaviorParam_PC]] | | changeHpRate | ''f32'' | ''0x9c'' | Causes HP loss to the character this effect belongs to by the set value. Negative values will restore. The value is a percentage of the maximum HP of the character. | | | changeHpPoint | ''s32'' | ''0xa0'' | Causes HP loss to the character this effect belongs to by the set value. Negative values will restore. The value is a flat value. | | | changeMpRate | ''f32'' | ''0xa4'' | Causes MP loss to the character this effect belongs to by the set value. Negative values will restore. The value is a percentage of the maximum MP of the character. | | | changeMpPoint | ''s32'' | ''0xa8'' | Causes MP loss to the character this effect belongs to by the set value. Negative values will restore. The value is a flat value. | | | mpRecoverChangeSpeed | ''s32'' | ''0xac'' | The amount of MP recovered per second. | | | changeStaminaRate | ''f32'' | ''0xb0'' | Causes Stamina loss to the character this effect belongs to by the set value. Negative values will restore. The value is a percentage of the maximum MP of the character. | | | changeStaminaPoint | ''s32'' | ''0xb4'' | Causes Stamina loss to the character this effect belongs to by the set value. Negative values will restore. The value is a flat value. | | | staminaRecoverChangeSpeed | ''s32'' | ''0xb8'' | The amount of stamina recovered per second. | | | magicEffectTimeChange | ''f32'' | ''0xbc'' | For only spells whose effect duration is set to 0.1 seconds or more, add or subtract the time set to the effect duration. Lingering Dragoncrest Ring uses stateinfo 193 which checks for isExtendSpEffectLife. | | | insideDurability | ''s32'' | ''0xc0'' | Causes Durability loss to the used equipment of the character this effect belongs to by the set value. Negative values will restore. The value is a flat value. | | | maxDurability | ''s32'' | ''0xc4'' | Affects hits required before durability is consumed. 5 = +5 hits before durability consumed, -5 = -5 hits before durability consumed | | | staminaAttackRate | ''f32'' | ''0xc8'' | Multiplies stamina damage dealt. | | | poizonAttackPower | ''s32'' | ''0xcc'' | Adds to the amount of poison status effect inflicted. | | | registIllness | ''s32'' | ''0xd0'' | Adds to the amount of toxic status effect inflicted. | | | registBlood | ''s32'' | ''0xd4'' | Adds to the amount of bleed status effect inflicted. | | | registCurse | ''s32'' | ''0xd8'' | Adds to the amount of curse status effect inflicted. | | | fallDamageRate | ''f32'' | ''0xdc'' | Does nothing. Fall control effects use stateInfo 47 | | | soulRate | ''f32'' | ''0xe0'' | Multiplies souls received from enemies. | | | equipWeightChangeRate | ''f32'' | ''0xe4'' | Multiplies maximum equip weight. | | | allItemWeightChangeRate | ''f32'' | ''0xe8'' | Multiplies maximum item weight. Does nothing. Probable DeS remnant. | | | soul | ''s32'' | ''0xec'' | Flat increase/decrease to souls. | | | animIdOffset | ''s32'' | ''0xf0'' | Offsets animation IDs. Frequently used to make enemies swap movesets. | | | haveSoulRate | ''f32'' | ''0xf4'' | Multiplies the amount of souls granted after death. Requires base value in character's NpcParam row. | | | targetPriority | ''f32'' | ''0xf8'' | Chance for an enemy to switch aggro targets to/away the effect's owner. Values range from -1 to 1. +1 = 100% chance to target owner instead of current target, -1 = 100% chance to target somebody else instead of current target (effect owner). | | | sightSearchEnemyCut | ''s32'' | ''0xfc'' | The value to reduce the distance at which enemies see the effect's owner. 0 = default, 50 = -50% sight distance, 100 = -100% sight distance | | | hearingSearchEnemyCut | ''s32'' | ''0x100'' | The value to reduce the distance at which enemies hear the effect's owner. 0 = default, 50 = -50% hearing distance, 100 = -100% hearing distance | | | grabityRate | ''f32'' | ''0x104'' | Multiplies animation speeds. 1 = default, 0.5 = -50% speed, 2 = +100% speed | | | registPoizonChangeRate | ''f32'' | ''0x108'' | Multiplies stat based poison resistance. | | | registIllnessChangeRate | ''f32'' | ''0x10c'' | Multiplies stat based toxic resistance. | | | registBloodChangeRate | ''f32'' | ''0x110'' | Multiplies stat based bleed resistance. | | | registCurseChangeRate | ''f32'' | ''0x114'' | Multiplies stat based curse resistance. | | | soulStealRate | ''f32'' | ''0x118'' | The defense power against HP loss when soul steal move is used. | | | lifeReductionRate | ''f32'' | ''0x11c'' | Multiplies the duration of the status effect with the stateInfo specified by lifeReductionType. | | | hpRecoverRate | ''f32'' | ''0x120'' | Multiplies healing received. | | | replaceSpEffectId | ''s32'' | ''0x124'' | The ID of spEffectParam to add once this effect ends. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | cycleOccurrenceSpEffectId | ''s32'' | ''0x128'' | The ID of spEffectParam to add once every motionInterval. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | atkOccurrenceSpEffectId | ''s32'' | ''0x12c'' | ID of spEffectParam to add to victim when the owner hits an enemy. Requires stateInfo 152 or 153 (and likely other values used for weapon buffs) to work (VFX present) | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | guardDefFlickPowerRate | ''f32'' | ''0x130'' | The multiplier to apply to guard defense (for deflection). | | | guardStaminaCutRate | ''f32'' | ''0x134'' | Multiplies shield stability. Requires stateInfo 158 (magic shield) or stateInfo 204 (great magic shield) to work (VFX present). Note that stability values over 100 nullify all stamina damage. | | | rayCastPassedTime | ''s16'' | ''0x138'' | Activation time for passing the line of sight (used for the Evil Eye). In milliseconds. | | | changeSuperArmorPoint | ''s16'' | ''0x13a'' | Flat increase/decrease to poise. Requires stateInfo 155 to work. | | | bowDistRate | ''s16'' | ''0x13c'' | Addition to the bowDistRate field of the held weapon for the effect's owner. | | | spCategory | ''u16'' | ''0x13e'' | Determines special effect stacking behavior; how effects will react when another effect in the same category is added. | This field uses the following enum: SP_EFFECT_SPCATEGORY | | categoryPriority | ''u8'' | ''0x140'' | Used with specific spCategory values to determine stacking behavior. The higher the value, the lower the priority. | | | saveCategory | ''s8'' | ''0x141'' | Used to save effects so that they remain after quitting and loading the game. Only one effect per saveCategory is saved. | | | changeMagicSlot | ''u8'' | ''0x142'' | Increases attunement slots. | | | changeMiracleSlot | ''u8'' | ''0x143'' | Increases attunement slots. | | | heroPointDamage | ''s8'' | ''0x144'' | Flat increase/decrease to humanity stat. -1 = add 1 humanity, 1 = remove 1 humanity | | | defFlickPower | ''u8'' | ''0x145'' | Modifies the repulsion defense for the effect owner's current weapon. | | | flickDamageCutRate | ''u8'' | ''0x146'' | The absorption rate to use when calculating the repulsion damage for the effect owner's current weapon. | | | bloodDamageRate | ''u8'' | ''0x147'' | Multiplier to the damage portion of the Bleed status effect when it is triggered on the effect's owner. | | | dmgLv_None | ''s8'' | ''0x148'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_S | ''s8'' | ''0x149'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_M | ''s8'' | ''0x14a'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_L | ''s8'' | ''0x14b'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_BlowM | ''s8'' | ''0x14c'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Push | ''s8'' | ''0x14d'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Strike | ''s8'' | ''0x14e'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_BlowS | ''s8'' | ''0x14f'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Min | ''s8'' | ''0x150'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Uppercut | ''s8'' | ''0x151'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_BlowLL | ''s8'' | ''0x152'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Breath | ''s8'' | ''0x153'' | The damage animation to use for this damage level if it is applied to the effect's owner. | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | atkAttribute | ''u8'' | ''0x154'' | Attack attribute to use when applying attack against the victim for attacks from this effect's owner. | This field uses the following enum: ATKPARAM_ATKATTR_TYPE | | spAttribute | ''u8'' | ''0x155'' | Special attributes to use when applying attack against the victim for attacks from this effect's owner. | This field uses the following enum: ATKPARAM_SPATTR_TYPE | | stateInfo | ''u8'' | ''0x156'' | ID of hardcoded system to use for unique effects. Causes effects itself and is necessary for certain fields to work. Also used for visual effects by referring to the ID of a SpEffectVfxParam to use if useSpEffectEffect is true. | This field refers to the following params: [[ds1-refmat:param:SpEffectVfxParam]] This field uses the following enum: SP_EFFECT_TYPE | | wepParamChange | ''u8'' | ''0x157'' | Determines how specific fields, such as damage modifiers, behave with certain attack categories | This field uses the following enum: SP_EFE_WEP_CHANGE_PARAM | | moveType | ''u8'' | ''0x158'' | Offsets character movement animations. | This field uses the following enum: SP_EFFECT_MOVE_TYPE | | lifeReductionType | ''u8'' | ''0x159'' | Determines the type of status effect to modify the duration of. SpEffects with the specified stateInfo will be affected. | This field uses the following enum: SP_EFFECT_TYPE | | throwCondition | ''u8'' | ''0x15a'' | Affects the throwing masks. | This field uses the following enum: SP_EFFECT_THROW_CONDITION_TYPE | | addBehaviorJudgeId_condition | ''s8'' | ''0x15b'' | A condition value for the BehaviorJudgeId value used by the current owner. | | | addBehaviorJudgeId_add | ''u8'' | ''0x15c'' | A value for the BehaviorJudgeId value used by the current owner. | | | effectTargetSelf | ''u8'' | ''0x15d [0]'' | Will affect the effect's owner. | This field is a boolean. | | effectTargetFriend | ''u8'' | ''0x15d [1]'' | Will affect the effect's owner's allies. | This field is a boolean. | | effectTargetEnemy | ''u8'' | ''0x15d [2]'' | Will affect the effect's owner's enemies. | This field is a boolean. | | effectTargetPlayer | ''u8'' | ''0x15d [3]'' | Will affect the player. | This field is a boolean. | | effectTargetAI | ''u8'' | ''0x15d [4]'' | Will affect non-player characters. | This field is a boolean. | | effectTargetLive | ''u8'' | ''0x15d [5]'' | Will affect host player in multiplayer sessions. | This field is a boolean. | | effectTargetGhost | ''u8'' | ''0x15d [6]'' | Will affect all types of client players in multiplayer sessions. | This field is a boolean. | | effectTargetWhiteGhost | ''u8'' | ''0x15d [7]'' | Will affect friendly client players in multiplayer sessions. | This field is a boolean. | | effectTargetBlackGhost | ''u8'' | ''0x15e [0]'' | Will affect hostile client players in multiplayer sessions. | This field is a boolean. | | effectTargetAttacker | ''u8'' | ''0x15e [1]'' | When effect is added via equipParamWeapon spEffectBehavior field, this field determines if the effect will be applied to attacked enemies instead of the effect owner. true = affects victim, false = affects owner | This field is a boolean. | | dispIconNonactive | ''u8'' | ''0x15e [2]'' | If ON, the interface icon for the effect will still disabled even if the effect is inactive due to a failed conditional check. | This field is a boolean. | | useSpEffectEffect | ''u8'' | ''0x15e [3]'' | If ON, visual effects via SpEffectVfxParam will be used. See stateInfo for the ID of SpEffectVfxParam to be used. | This field is a boolean. | | bAdjustMagicAblity | ''u8'' | ''0x15e [4]'' | If ON, the intelligence stat will be used to correct various fields, such as damage. | This field is a boolean. | | bAdjustFaithAblity | ''u8'' | ''0x15e [5]'' | If ON, the faith stat will be used to correct various fields, such as damage. | This field is a boolean. | | bGameClearBonus | ''u8'' | ''0x15e [6]'' | If ON, this effect will only be active in NG+ or higher. | This field is a boolean. | | magParamChange | ''u8'' | ''0x15e [7]'' | If ON, damage and scaling fields will apply to sorcery and pyromancies. | This field is a boolean. | | miracleParamChange | ''u8'' | ''0x15f [0]'' | If ON, damage and scaling fields will apply to miracles. | This field is a boolean. | | clearSoul | ''u8'' | ''0x15f [1]'' | Sets soul counter to 0. | This field is a boolean. | | requestSOS | ''u8'' | ''0x15f [2]'' | Used only by White Sign Soapstone. Probably used for network matchmaking. | This field is a boolean. | | requestBlackSOS | ''u8'' | ''0x15f [3]'' | Used only by Red Sign Soapstone. Probably used for network matchmaking. | This field is a boolean. | | requestForceJoinBlackSOS | ''u8'' | ''0x15f [4]'' | Used only by (Cracked) Red Eye Orb. Probably used for network matchmaking. | This field is a boolean. | | requestKickSession | ''u8'' | ''0x15f [5]'' | Possibly kicks all clients out of your world. | This field is a boolean. | | requestLeaveSession | ''u8'' | ''0x15f [6]'' | Used only by Black Separation Crystal. Probably used to leave network sessions. | This field is a boolean. | | requestNpcInveda | ''u8'' | ''0x15f [7]'' | Used only by Black Eye Orb (Lautrec quest and cut Shiva quest). | This field is a boolean. | | noDead | ''u8'' | ''0x160 [0]'' | If ON, character cannot become a corpse (and thus die). | This field is a boolean. | | bCurrHPIndependeMaxHP | ''u8'' | ''0x160 [1]'' | Determines how current HP behaves when maximum HP is modified. true = current HP will not change, false = current HP will change with max HP | This field is a boolean. | | corrosionIgnore | ''u8'' | ''0x160 [2]'' | If ON, disables durability damage to the effect owner's weapons and armor. | This field is a boolean. | | sightSearchCutIgnore | ''u8'' | ''0x160 [3]'' | If ON, visual search adjustments from sightSearchEnemyCut are ignored by the effect owner. | This field is a boolean. | | hearingSearchCutIgnore | ''u8'' | ''0x160 [4]'' | If ON, auditory search adjustments from hearingSearchEnemyCut are ignored by the effect owner. | This field is a boolean. | | antiMagicIgnore | ''u8'' | ''0x160 [5]'' | If ON, magic blocking effects are ignored by the effect owner (Vow of Silence). | This field is a boolean. | | fakeTargetIgnore | ''u8'' | ''0x160 [6]'' | If ON, the effect owner will ignore fake targets (Aural Decoy projectiles). | This field is a boolean. | | fakeTargetIgnoreUndead | ''u8'' | ''0x160 [7]'' | If ON, the effect owner will ignore fake undead targets (Alluring Skull projectiles). | This field is a boolean. | | fakeTargetIgnoreAnimal | ''u8'' | ''0x161 [0]'' | If ON, the effect owner will ignore fake animal targets. | This field is a boolean. | | grabityIgnore | ''u8'' | ''0x161 [1]'' | If ON, the effect owner ignores grabityRate changes. | This field is a boolean. | | disablePoison | ''u8'' | ''0x161 [2]'' | If ON, effect owner becomes immune to poison. | This field is a boolean. | | disableDisease | ''u8'' | ''0x161 [3]'' | If ON, effect owner becomes immune to toxic. | This field is a boolean. | | disableBlood | ''u8'' | ''0x161 [4]'' | If ON, effect owner becomes immune to bleed. | This field is a boolean. | | disableCurse | ''u8'' | ''0x161 [5]'' | If ON, effect owner becomes immune to curse. | This field is a boolean. | | enableCharm | ''u8'' | ''0x161 [6]'' | If ON, effect owner is vulnerable to charm effects (Undead Rapport). | This field is a boolean. | | enableLifeTime | ''u8'' | ''0x161 [7]'' | If ON, the effect duration can be extended by a TimeAct event.. | This field is a boolean. | | hasTarget | ''u8'' | ''0x162 [0]'' | If ON, enable the activation conditions for the Evil Eye. | This field is a boolean. | | isFireDamageCancel | ''u8'' | ''0x162 [1]'' | If ON, this effect will be cancelled early if fire damage is applied to the effect owner. | This field is a boolean. | | isExtendSpEffectLife | ''u8'' | ''0x162 [2]'' | Determines if effectEndurance will be affected by stateInfo 193 which is used by the Lingering Dragoncrest Ring. | This field is a boolean. | | requestLeaveColiseumSession | ''u8'' | ''0x162 [3]'' | Used only by Purple Coward's Crystal. | This field is a boolean. | | pad_2 | ''dummy8'' | ''0x162 [4-7]'' | | This field is padding. | | vowType0 | ''u8'' | ''0x163 [0]'' | Effect usable while in no covenant. | This field is a boolean. | | vowType1 | ''u8'' | ''0x163 [1]'' | Effect usable while in Way of White covenant. | This field is a boolean. | | vowType2 | ''u8'' | ''0x163 [2]'' | Effect usable while in Princess Guard covenant. | This field is a boolean. | | vowType3 | ''u8'' | ''0x163 [3]'' | Effect usable while in Warrior of Sunlight covenant. | This field is a boolean. | | vowType4 | ''u8'' | ''0x163 [4]'' | Effect usable while in Darkwraith covenant. | This field is a boolean. | | vowType5 | ''u8'' | ''0x163 [5]'' | Effect usable while in Path of the Dragon covenant. | This field is a boolean. | | vowType6 | ''u8'' | ''0x163 [6]'' | Effect usable while in Gravelord Servant covenant. | This field is a boolean. | | vowType7 | ''u8'' | ''0x163 [7]'' | Effect usable while in Forest Hunter covenant. | This field is a boolean. | | vowType8 | ''u8'' | ''0x164 [0]'' | Effect usable while in Blade of the Dark Moon covenant. | This field is a boolean. | | vowType9 | ''u8'' | ''0x164 [1]'' | Effect usable while in Chaos Servant covenant. | This field is a boolean. | | vowType10 | ''u8'' | ''0x164 [2]'' | Effect usable while in ? covenant. | This field is a boolean. | | vowType11 | ''u8'' | ''0x164 [3]'' | Effect usable while in ? covenant. | This field is a boolean. | | vowType12 | ''u8'' | ''0x164 [4]'' | Effect usable while in ? covenant. | This field is a boolean. | | vowType13 | ''u8'' | ''0x164 [5]'' | Effect usable while in ? covenant. | This field is a boolean. | | vowType14 | ''u8'' | ''0x164 [6]'' | Effect usable while in ? covenant. | This field is a boolean. | | vowType15 | ''u8'' | ''0x164 [7]'' | Effect usable while in ? covenant. | This field is a boolean. | | pad1 | ''dummy8'' | ''0x165'' | | This field is padding. | ===== Enums ===== ==== SP_EFFECT_SPCATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''10'' | Unlimited: same ID will stack with previous instances | | | ''20'' | Overwrite: same ID will overwrite previous instance | | | ''100'' | Replace Previous: same ID will replace previous instance | | | ''1000'' | Priority: use categoryPriority, delay low priorities | | | ''1002'' | Priority: use categoryPriority, delay low priorities | | | ''10000'' | Retain Current: same ID will ignore new instance | | | ''10001'' | Retain Current: same ID will ignore new instance | | | ''10002'' | Retain Current: same ID will ignore new instance | | | ''10003'' | Retain Current: same ID will ignore new instance | | | ''10004'' | Retain Current: same ID will ignore new instance | | | ''10005'' | Retain Current: same ID will ignore new instance | | | ''10006'' | Retain Current: same ID will ignore new instance | | ==== ATKPARAM_REP_DMGTYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Default | | | ''1'' | No Stagger | | | ''2'' | Unavailable | | | ''3'' | Addition | | | ''4'' | Hit Stop | | | ''5'' | Small Stagger | | | ''6'' | Unavailable | | | ''7'' | Large Stagger | | | ''8'' | Unavailable | | | ''9'' | Unavailable | | | ''10'' | Blown Away | | | ''11'' | Unavailable | | | ''12'' | Unavailable | | ==== ATKPARAM_ATKATTR_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Slash | | | ''2'' | Strike | | | ''3'' | Thrust | | | ''4'' | Push | | ==== ATKPARAM_SPATTR_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Do not overwrite | | | ''1'' | None | | | ''2'' | Fire | | | ''3'' | Magic | | | ''4'' | Poison | | | ''5'' | Egg | | | ''6'' | Lightning | | | ''7'' | Petrification | | | ''8'' | Crystallization | | | ''255'' | None | | ==== SP_EFE_WEP_CHANGE_PARAM ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Apply to All | | | ''1'' | Right-hand weapon attacks only | | | ''2'' | Left-hand weapon attacks only | | | ''3'' | Ignore | | | ''4'' | Kick | | ==== SP_EFFECT_MOVE_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Normal | | | ''3'' | Chameleon | | | ''4'' | Deep Water | | | ''5'' | Iron Flesh | | ==== SP_EFFECT_THROW_CONDITION_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Throw disabled | | | ''2'' | Parry broken | | | ''3'' | Lying down | | | ''4'' | Falling | | | ''5'' | Enhanced throw | | | ''6'' | Soul drain | |