====== EquipParamWeapon ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | behaviorVariationId | ''s32'' | ''0x0'' | Used to determine the action parameters to use for this weapon's attacks. | | | sortId | ''s32'' | ''0x4'' | The ordering ID used to sort this part in the menu. | | | wanderingEquipId | ''u32'' | ''0x8'' | Replacement equipment ID for wandering ghosts. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | weight | ''f32'' | ''0xc'' | Weight [kg]. | | | weaponWeightRate | ''f32'' | ''0x10'' | Affects animation recovery timing (such as dodging or follow-up attacks) via TAE event 300. Higher values mean slower recovery, lower values mean faster recovery. Values determine how much of the early recovery event (if present) is not active, from 0% to 100%. Effects of values will be dependent on the length of the early recovery event. 1 = 100% (slowest), .5 = 50% (half), 0 = 0% (fastest) | | | fixPrice | ''s32'' | ''0x14'' | The price required to repair this part. Repair cost is calculated using this and durabilityMax | | | basicPrice | ''s32'' | ''0x18'' | The reinforcement price for this part. | | | sellValue | ''s32'' | ''0x1c'' | The sell value for this part. | | | correctStrength | ''f32'' | ''0x20'' | The multiplier to the damage corrected by this specified stat. | | | correctAgility | ''f32'' | ''0x24'' | The multiplier to the damage corrected by this specified stat. | | | correctMagic | ''f32'' | ''0x28'' | The multiplier to the damage corrected by this specified stat. | | | correctFaith | ''f32'' | ''0x2c'' | The multiplier to the damage corrected by this specified stat. | | | physGuardCutRate | ''f32'' | ''0x30'' | The absorption to apply to damage of the specified type when this weapon is guarding. | | | magGuardCutRate | ''f32'' | ''0x34'' | The absorption to apply to damage of the specified type when this weapon is guarding. | | | fireGuardCutRate | ''f32'' | ''0x38'' | The absorption to apply to damage of the specified type when this weapon is guarding. | | | thunGuardCutRate | ''f32'' | ''0x3c'' | The absorption to apply to damage of the specified type when this weapon is guarding. | | | spEffectBehaviorId0 | ''s32'' | ''0x40'' | A SpEffect to apply to the victim when this weapon hits. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | spEffectBehaviorId1 | ''s32'' | ''0x44'' | A SpEffect to apply to the victim when this weapon hits. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | spEffectBehaviorId2 | ''s32'' | ''0x48'' | A SpEffect to apply to the victim when this weapon hits. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | residentSpEffectId | ''s32'' | ''0x4c'' | A SpEffect to apply to the wielder of this weapon. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | residentSpEffectId1 | ''s32'' | ''0x50'' | A SpEffect to apply to the wielder of this weapon. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | residentSpEffectId2 | ''s32'' | ''0x54'' | A SpEffect to apply to the wielder of this weapon. | This field refers to the following params: [[ds1-refmat:param:SpEffectParam]] | | materialSetId | ''s32'' | ''0x58'' | The material requirements for improving this equipment. | This field refers to the following params: [[ds1-refmat:param:EquipMtrlSetParam]] | | originEquipWep | ''s32'' | ''0x5c'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep1 | ''s32'' | ''0x60'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep2 | ''s32'' | ''0x64'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep3 | ''s32'' | ''0x68'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep4 | ''s32'' | ''0x6c'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep5 | ''s32'' | ''0x70'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep6 | ''s32'' | ''0x74'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep7 | ''s32'' | ''0x78'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep8 | ''s32'' | ''0x7c'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep9 | ''s32'' | ''0x80'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep10 | ''s32'' | ''0x84'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep11 | ''s32'' | ''0x88'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep12 | ''s32'' | ''0x8c'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep13 | ''s32'' | ''0x90'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep14 | ''s32'' | ''0x94'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | originEquipWep15 | ''s32'' | ''0x98'' | The source ID when this equipment is reinforced to this level. | This field refers to the following params: [[ds1-refmat:param:EquipParamWeapon]] | | antiDemonDamageRate | ''f32'' | ''0x9c'' | Damage multiplier applied to targets that are classified with isDemon. | | | antSaintDamageRate | ''f32'' | ''0xa0'' | Damage multiplier applied to targets that are classified with isWeakSaint. | | | antWeakA_DamageRate | ''f32'' | ''0xa4'' | Damage multiplier applied to targets that are classified with isWeakA | | | antWeakB_DamageRate | ''f32'' | ''0xa8'' | Damage multiplier applied to targets that are classified with isWeakB | | | vagrantItemLotId | ''s32'' | ''0xac'' | The item lot to use when this item is dropped and generates a vagrant. | This field refers to the following params: [[ds1-refmat:param:ItemLotParam]] | | vagrantBonusEneDropItemLotId | ''s32'' | ''0xb0'' | The item lot to use when this item is dropped and generates a vagrant. | This field refers to the following params: [[ds1-refmat:param:ItemLotParam]] | | vagrantItemEneDropItemLotId | ''s32'' | ''0xb4'' | The item lot to use when this item is dropped and generates a vagrant. | This field refers to the following params: [[ds1-refmat:param:ItemLotParam]] | | equipModelId | ''u16'' | ''0xb8'' | The model ID to use for this equipment. | | | iconId | ''u16'' | ''0xba'' | The icon ID to use for this equipment. | | | durability | ''u16'' | ''0xbc'' | The initial durability of this equipment. | | | durabilityMax | ''u16'' | ''0xbe'' | The maximum durability of this equipment. | | | attackThrowEscape | ''u16'' | ''0xc0'' | The base damage for throw attack power | | | parryDamageLife | ''s16'' | ''0xc2'' | The duration of parry damage. It is capped by the duration set in the TAE. In frames. | | | attackBasePhysics | ''u16'' | ''0xc4'' | The base Physical attack power. | | | attackBaseMagic | ''u16'' | ''0xc6'' | The base Magic attack power. | | | attackBaseFire | ''u16'' | ''0xc8'' | The base Fire attack power. | | | attackBaseThunder | ''u16'' | ''0xca'' | The base Lightning attack power. | | | attackBaseStamina | ''u16'' | ''0xcc'' | The base stamina attack power. | | | saWeaponDamage | ''u16'' | ''0xce'' | The base poise attack power. | | | saDurability | ''s16'' | ''0xd0'' | The additional poise to apply when using this weapon during attack animations. | | | guardAngle | ''s16'' | ''0xd2'' | Defense generation range angle when guarding with a weapon (horizontal direction). In degrees. | | | staminaGuardDef | ''s16'' | ''0xd4'' | Defense power against stamina drain from enemy attacks when guarding correctly. | | | reinforceTypeId | ''s16'' | ''0xd6'' | The reinforcement progression to use for this equipment. | This field refers to the following params: [[ds1-refmat:param:ReinforceParamWeapon]] | | trophySGradeId | ''s16'' | ''0xd8'' | The achievement ID this equipment is associated with, if any. | | | trophySeqId | ''s16'' | ''0xda'' | The sequential achievement ID this equipment is associated with, if any. | | | throwAtkRate | ''s16'' | ''0xdc'' | The multiplier to apply to critical hits. | | | bowDistRate | ''s16'' | ''0xde'' | Increase the attentuation range of ammunition by the specified multiplier. | | | equipModelCategory | ''u8'' | ''0xe0'' | The equipment model category used by this equipment. | This field uses the following enum: EQUIP_MODEL_CATEGORY | | equipModelGender | ''u8'' | ''0xe1'' | The equipment gender category used by this equipment. | This field uses the following enum: EQUIP_MODEL_GENDER | | weaponCategory | ''u8'' | ''0xe2'' | The weapon category of this equipment. | This field uses the following enum: WEAPON_CATEGORY | | wepmotionCategory | ''u8'' | ''0xe3'' | The weapon animation category. Determines the base animation set the weapon uses. | This field uses the following enum: TAE_MOTION_BASE_CATEGORIES | | guardmotionCategory | ''u8'' | ''0xe4'' | The weapon animation category used when guarding. Determines the animation set to overlap when guarding. | This field uses the following enum: TAE_MOTION_GUARD_CATEGORIES | | atkMaterial | ''u8'' | ''0xe5'' | Specify the particles and sounds to apply to the victim at the time of attack. | This field uses the following enum: WEP_MATERIAL_ATK | | defMaterial | ''u8'' | ''0xe6'' | Specify the particles and sounds to apply when guarding against an attack. | This field uses the following enum: WEP_MATERIAL_ATK | | defSfxMaterial | ''u8'' | ''0xe7'' | The particles to apply when guarding against an attack. | This field uses the following enum: WEP_MATERIAL_DEF_SFX | | correctType | ''u8'' | ''0xe8'' | Determine the calculcation correction graph to use when correcting damage. | This field refers to the following params: [[ds1-refmat:param:CalcCorrectGraph]] | | spAttribute | ''u8'' | ''0xe9'' | Special attributes to set for attacks | This field uses the following enum: ATKPARAM_SPATTR_TYPE | | spAtkcategory | ''u8'' | ''0xea'' | The weapon override animation category. Determines the override animation set the weapon uses. | This field uses the following enum: TAE_MOTION_OVERRIDE_CATEGORIES | | wepmotionOneHandId | ''u8'' | ''0xeb'' | The weapon idle animation category. Determines the idle animations used when held one-handed. | This field uses the following enum: TAE_MOTION_HOLD_CATEGORIES | | wepmotionBothHandId | ''u8'' | ''0xec'' | The weapon idle animation category. Determines the idle animations used when held two-handed. | This field uses the following enum: TAE_MOTION_HOLD_CATEGORIES | | properStrength | ''u8'' | ''0xed'' | The required level of the specified stat to properly wield this weapon. | | | properAgility | ''u8'' | ''0xee'' | The required level of the specified stat to properly wield this weapon. | | | properMagic | ''u8'' | ''0xef'' | The required level of the specified stat to properly wield this weapon. | | | properFaith | ''u8'' | ''0xf0'' | The required level of the specified stat to properly wield this weapon. | | | overStrength | ''u8'' | ''0xf1'' | Strength over start value | | | attackBaseParry | ''u8'' | ''0xf2'' | The base parry attack damage value. Applied to the enemy parry defense value. | | | defenseBaseParry | ''u8'' | ''0xf3'' | The base parry defense value. Compared against enemy parry attack value. | | | guardBaseRepel | ''u8'' | ''0xf4'' | The base repel value when guarding. If a blocked attack has a repel attack value less than the repel defense value, the attack will bounce. | | | attackBaseRepel | ''u8'' | ''0xf5'' | The base repel value when attacking. If the victim has a repel defense value greater than the repel attack value, the attack will bounce. | | | guardCutCancelRate | ''s8'' | ''0xf6'' | Guard cut rate invalidation ratio (-100 to 100) Normal at 0 / Completely invalidated at -100 / Doubles the defense effect of the opponent at 100 -50, 100% cut shield becomes 50% cut Become | | | guardLevel | ''s8'' | ''0xf7'' | When guarding, the guard animation offset to use when being attacked. | This field uses the following enum: GUARD_DAMAGE_LEVEL | | slashGuardCutRate | ''s8'' | ''0xf8'' | The absorption to apply to damage of the specified type when guarding. | | | blowGuardCutRate | ''s8'' | ''0xf9'' | The absorption to apply to damage of the specified type when guarding. | | | thrustGuardCutRate | ''s8'' | ''0xfa'' | The absorption to apply to damage of the specified type when guarding. | | | poisonGuardResist | ''s8'' | ''0xfb'' | The absorption to apply to damage of the specified type when guarding. | | | diseaseGuardResist | ''s8'' | ''0xfc'' | The absorption to apply to damage of the specified type when guarding. | | | bloodGuardResist | ''s8'' | ''0xfd'' | The absorption to apply to damage of the specified type when guarding. | | | curseGuardResist | ''s8'' | ''0xfe'' | The absorption to apply to damage of the specified type when guarding. | | | isDurabilityDivergence | ''u8'' | ''0xff'' | The offset to apply to the animation set based on durability. | This field uses the following enum: DURABILITY_DIVERGENCE_CATEGORY | | rightHandEquipable | ''u8'' | ''0x100 [0]'' | If ON, this equipment can be equipped in the right weapon slot. | This field is a boolean. | | leftHandEquipable | ''u8'' | ''0x100 [1]'' | If ON, this equipment can be equipped in the left weapon slot. | This field is a boolean. | | bothHandEquipable | ''u8'' | ''0x100 [2]'' | If ON, this equipment can be equipped in either weapon slot. | This field is a boolean. | | arrowSlotEquipable | ''u8'' | ''0x100 [3]'' | If ON, this equipment can be equipped in arrow ammunition slot. | This field is a boolean. | | boltSlotEquipable | ''u8'' | ''0x100 [4]'' | If ON, this equipment can be equipped in bolt ammunition slot. | This field is a boolean. | | enableGuard | ''u8'' | ''0x100 [5]'' | If ON, this weapon will guard with L1 when equipped with left hand. | This field is a boolean. | | enableParry | ''u8'' | ''0x100 [6]'' | If ON, this weapon will arry with L2 when equipped with left hand. | This field is a boolean. | | enableMagic | ''u8'' | ''0x100 [7]'' | If ON, this weapon will cast magic when attacking. | This field is a boolean. | | enableSorcery | ''u8'' | ''0x101 [0]'' | If ON, this weapon will cast sorcery when attacking. | This field is a boolean. | | enableMiracle | ''u8'' | ''0x101 [1]'' | If ON, this weapon will cast miracles when attacking. | This field is a boolean. | | enableVowMagic | ''u8'' | ''0x101 [2]'' | If ON, this weapon will cast vow magic when attacking. | This field is a boolean. | | isNormalAttackType | ''u8'' | ''0x101 [3]'' | The attack type for menu display. | This field is a boolean. | | isBlowAttackType | ''u8'' | ''0x101 [4]'' | The attack type for menu display. | This field is a boolean. | | isSlashAttackType | ''u8'' | ''0x101 [5]'' | The attack type for menu display. | This field is a boolean. | | isThrustAttackType | ''u8'' | ''0x101 [6]'' | The attack type for menu display. | This field is a boolean. | | isEnhance | ''u8'' | ''0x101 [7]'' | If ON, this weapon be buffed via a tool or spell. | This field is a boolean. | | isLuckCorrect | ''u8'' | ''0x102 [0]'' | If ON, applies attack correction based on humanity. | This field is a boolean. | | isCustom | ''u8'' | ''0x102 [1]'' | If ON, this weapon can be reinforced via the reinforcement mechanic. | This field is a boolean. | | disableBaseChangeReset | ''u8'' | ''0x102 [2]'' | If ON, prevents the weapon from being changed fundamentally via the ascension mechanic or infusion mechanic. | This field is a boolean. | | disableRepair | ''u8'' | ''0x102 [3]'' | If ON, this weapon cannot be repaired. | This field is a boolean. | | isDarkHand | ''u8'' | ''0x102 [4]'' | If ON, this weapon is considered a 'Dark Hand'. | This field is a boolean. | | simpleModelForDlc | ''u8'' | ''0x102 [5]'' | If ON, this weapon uses a simple model for the DLC. | This field is a boolean. | | lanternWep | ''u8'' | ''0x102 [6]'' | If ON, this weapon is considered a light source. | This field is a boolean. | | isVersusGhostWep | ''u8'' | ''0x102 [7]'' | If ON, this weapon can hit 'Ghost' characters. | This field is a boolean. | | baseChangeCategory | ''u8'' | ''0x103 [0-5]'' | The weapon job category (e.g. ascension or infusion). Used to display the attribute icon. | This field uses the following enum: WEP_BASE_CHANGE_CATEGORY | | isDragonSlayer | ''u8'' | ''0x103 [6]'' | If ON, is considered a 'dragon-hunter' weapon. | This field is a boolean. | | isDeposit | ''u8'' | ''0x103 [7]'' | If ON, this item can be deposited into the repository. | This field is a boolean. | | disableMultiDropShare | ''u8'' | ''0x104 [0]'' | If ON, this item cannot be dropped in a multiplayer session. | This field is a boolean. | | pad_0 | ''dummy8'' | ''0x105'' | | This field is padding. | | oldSortId | ''s16'' | ''0x106'' | The ordering ID used to sort this part in the menu. | | | levelSyncCorrectID | ''s16'' | ''0x108'' | Determines the level sync calculation correction parameters to apply for this weapon in multiplayer. | This field refers to the following params: [[ds1-refmat:param:CalcCorrectGraph]] | | pad_1 | ''dummy8'' | ''0x10a'' | | This field is padding. | ===== Enums ===== ==== WEAPON_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Dagger | | | ''1'' | Straight Sword | | | ''2'' | Thrusting Sword | | | ''3'' | Curved Sword | | | ''4'' | Axe | | | ''5'' | Hammer | | | ''6'' | Spear | | | ''7'' | Halberd | | | ''8'' | Spell Tool | | | ''9'' | Fist | | | ''10'' | Bow | | | ''11'' | Crossbow | | | ''12'' | Shield | | | ''13'' | Arrow | | | ''14'' | Bolt | | | ''255'' | Disabled | | ==== EQUIP_MODEL_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Arms | | | ''2'' | Body | | | ''3'' | Face | | | ''4'' | Hair | | | ''5'' | Head | | | ''6'' | Legs | | | ''7'' | Weapon | | ==== EQUIP_MODEL_GENDER ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Unisex (A) | | | ''1'' | Male only (M) | | | ''2'' | Female only (F) | | | ''3'' | Male and Female | | | ''4'' | Unisex (M) | | | ''5'' | Enemy only (E) | | ==== TAE_MOTION_BASE_CATEGORIES ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''20'' | Dagger | | | ''23'' | Straight Sword | | | ''25'' | Greatsword / Curved Greatsword | | | ''26'' | Ultra Greatsword | | | ''27'' | Rapier | | | ''28'' | Curved Sword | | | ''29'' | Katana | | | ''30'' | Axe | | | ''32'' | Greataxe | | | ''33'' | Hammer | | | ''35'' | Great Hammer | | | ''36'' | Spear | | | ''38'' | Halberd | | | ''41'' | Spell Tool | | | ''42'' | Fists | | | ''43'' | Whip | | | ''44'' | Bow | | | ''46'' | Crossbow | | | ''47'' | Greatshield | | | ''48'' | Shield | | ==== TAE_MOTION_OVERRIDE_CATEGORIES ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''50'' | Great Scythe: Slash | | | ''51'' | Curved Greatsword: Smash | | | ''52'' | Talisman / Pyromancy Flame | | | ''53'' | Sword: Smash | | | ''54'' | Balder Side Sword | | | ''55'' | Silver Knight Straight Sword | | | ''56'' | Quelaag's Furysword | | | ''57'' | Darksword | | | ''58'' | Drake Sword | | | ''59'' | Hammer: Smash | | | ''60'' | Warpick | | | ''61'' | Pickaxe | | | ''62'' | Grant | | | ''63'' | Partizan | | | ''64'' | Demon's Spear | | | ''65'' | Channeler's Trident | | | ''66'' | Silver Knight Spear | | | ''67'' | Pike | | | ''68'' | Dragonslayer Spear | | | ''69'' | Great Club | | | ''70'' | Smough's Hammer | | | ''71'' | Parrying Dagger | | | ''72'' | Bandit Knife | | | ''73'' | Priscilla's Dagger | | | ''74'' | Claymore | | | ''75'' | Flamberge | | | ''77'' | Stone Greatsword | | | ''78'' | Greatsword Of Artorias | | | ''79'' | Moonlight Greatsword | | | ''80'' | Black Knight Sword | | | ''81'' | Short Bow: Special | | | ''82'' | Black Bow Of Pharis | | | ''83'' | Greatbow: Special | | | ''84'' | Avelyn | | | ''85'' | Sniper Crossbow | | | ''86'' | Claw | | | ''87'' | Dragon Bone Fist | | | ''89'' | Iaito | | | ''90'' | Chaos Blade | | | ''91'' | Shield: Quick Parry | | | ''92'' | Crystal Ring Shield | | | ''93'' | Shield: Bash | | | ''94'' | Havel's Greatshield | | | ''95'' | Greatsword | | | ''96'' | Demon Great Machete | | | ''97'' | Great Lord Greatsword | | | ''98'' | Dragon Greatsword | | | ''99'' | Shotel | | | ''100'' | Jagged Ghost Blade | | | ''101'' | Painting Guardian Sword | | | ''102'' | Hand Axe | | | ''103'' | Butcher Knife | | | ''104'' | Golem Axe | | | ''105'' | Demons Greataxe | | | ''106'' | Dragon King Greataxe | | | ''107'' | Black Knight Greataxe | | | ''108'' | Halberd | | | ''109'' | Lucerne | | | ''110'' | Giant's Halberd | | | ''111'' | Titanite Catch Pole | | | ''112'' | Black Knight Halberd | | | ''113'' | Estoc | | | ''114'' | Velka's Rapier | | | ''115'' | Ricard's Rapier | | | ''116'' | Gravelord Sword | | | ''118'' | Crescent Axe | | | ''119'' | Mail Breaker | | | ''120'' | Ghost Blade | | | ''121'' | Skull Lantern | | | ''123'' | Dark Hand | | | ''124'' | Large Club | | | ''125'' | Gargoyle Tail Axe | | | ''126'' | Bonewheel Shield | | | ''127'' | Spell Tool: Thrust | | | ''128'' | Black Knight Greatsword | | | ''129'' | Heavy Crossbow | | | ''130'' | Dark Silver Tracer | | | ''131'' | Abyss Greatsword | | | ''132'' | Gold Tracer | | | ''133'' | Stone Greataxe | | | ''134'' | Four Pronged Plow | | | ''135'' | Obsidian Greatsword | | | ''136'' | Manus Catalyst | | ==== TAE_MOTION_GUARD_CATEGORIES ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Shield | | | ''1'' | Greatshield | | | ''2'' | Weapon | | ==== TAE_MOTION_HOLD_CATEGORIES ==== ^ Option ^ Description ^ Notes ^ | ''0'' | One hand down by hip | | | ''2'' | One hand on shoulder | | | ''3'' | One hand down and behind hip | | | ''10'' | Both hands in front | | | ''12'' | Both hands on shoulder | | | ''13'' | Both hands in spear position | | | ''14'' | Both hands in bow position | | | ''15'' | Both hands in shield position | | | ''16'' | Both hands in crossbow position | | ==== GUARD_DAMAGE_LEVEL ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Light | | | ''2'' | Medium | | | ''3'' | Heavy | | | ''4'' | Shield | | ==== WEP_MATERIAL_ATK ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Standard | | | ''1'' | Physical | | | ''2'' | Magic | | | ''3'' | Fire | | | ''4'' | Lightning | | | ''5'' | Dark | | ==== WEP_MATERIAL_DEF ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''50'' | Standard | | | ''51'' | Physical | | | ''52'' | Magic | | | ''53'' | Fire | | | ''54'' | Lightning | | | ''55'' | Dark | | | ''79'' | Greatshield | | | ''255'' | None | | ==== WEP_MATERIAL_DEF_SFX ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''50'' | Standard | | | ''51'' | Physical | | | ''52'' | Magic | | | ''53'' | Fire | | | ''54'' | Lightning | | | ''55'' | Dark | | | ''59'' | Fist | | | ''79'' | Greatshield | | | ''255'' | None | | ==== ATKPARAM_SPATTR_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Do not overwrite | | | ''1'' | None | | | ''2'' | Flame | | | ''3'' | Magic | | | ''4'' | Poison | | | ''5'' | Egg | | | ''6'' | Electric Shock | | | ''7'' | Petrification | | | ''8'' | Crystallization | | | ''255'' | Material 1 | | ==== DURABILITY_DIVERGENCE_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Right-hand only | | | ''2'' | Left-hand only | | | ''3'' | Two-hand only | | | ''4'' | Right and two-hand | | | ''5'' | Right-hand and left-hand | | | ''6'' | Left-hand and two-hand | | | ''7'' | Right-hand, left-hand and two-hand | | ==== WEP_BASE_CHANGE_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Normal | | | ''1'' | Pyromancy Flame | | | ''2'' | Ascended Pyromancy Flame | | | ''5'' | Crystal | | | ''10'' | Lightning | | | ''15'' | Raw | | | ''20'' | Magic | | | ''22'' | Enchanted | | | ''25'' | Divine | | | ''30'' | Occult | | | ''35'' | Fire | | | ''40'' | Chaos | | | ''45'' | Boss | |