====== InteractiveSmokeParam ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | emitNum | ''s32'' | ''0x0'' | The touchable smoke SFX count to generate. | | | lifeTime | ''f32'' | ''0x4'' | The duration of the touchable smoke. In seconds. | | | radius | ''f32'' | ''0x8'' | The radius of the touchable smoke. In metres. | | | addSfxTime | ''f32'' | ''0xc'' | The time for the touchable smoke to interact with other entities (e.g. create more smoke). In seconds. | | | offsetRandomRange | ''f32'' | ''0x10'' | The maximum distance from the point of impact to generate SFX. | | | sfxId | ''s32'' | ''0x14'' | The SFX ID to use for the smoke that appears at the impact point. | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | addMainSfxId | ''s32'' | ''0x18'' | The SFX ID to use for the smoke that sticks when touching the main smoke SFX. | | | addSubSfxId | ''s32'' | ''0x1c'' | The SFX ID to use for the smoke that sticks when touching the main smoke SFX (randomly generated from parts) | | | tailPadding | ''dummy8'' | ''0x20'' | | This field is padding. |