====== GraphicsConfig_MotionBlurQuality ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | enabled | ''u8'' | ''0x0'' | If ON, motion blur is enabled | This field is a boolean. | | ombEnabled | ''u8'' | ''0x1'' | If ON, motion blur is applied to objects. | This field is a boolean. | | forceScaleVelocityBuffer | ''u8'' | ''0x2'' | Reduce the resolution of the velocity buffer used internally. No effect if precision velocity buffers are not being used. | This field is a boolean. | | cheapFilterMode | ''u8'' | ''0x3'' | If ON, ignore reconstruction filter for motion blur calculations, and instead use a lighter process. | This field is a boolean. | | sampleCountBias | ''s32'' | ''0x4'' | Set the bias to apply to the sample count. Set to a multiple of 2. | | | recurrenceCountBias | ''s32'' | ''0x8'' | Set the bias to apply to the number of recursive blurs. | | | blurMaxLengthScale | ''f32'' | ''0xc'' | The scale value to use for the blur maximum length parameter. | |