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tutorial:smithbox-havok-editor-collisions

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tutorial:smithbox-havok-editor-collisions [2026/09/17 16:10] admintutorial:smithbox-havok-editor-collisions [2026/09/17 16:10] (current) admin
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 Rename the file to a new ID that is unique from the others (i.e. l_10_01_00_00_031000 didn't exist in the original binder, that is the addition). Rename the file to a new ID that is unique from the others (i.e. l_10_01_00_00_031000 didn't exist in the original binder, that is the addition).
  
-<WRAP center round box 60%> 
 {{Screenshot 2026-08-29 010826.png}} {{Screenshot 2026-08-29 010826.png}}
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 With the duplicated collision selected, we can now open the Collision Generator.  With the duplicated collision selected, we can now open the Collision Generator. 
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 You can determine the facing of the collision, typically you will want it to be facing upwards so it is easy the manipulate in the Map Editor. You can determine the facing of the collision, typically you will want it to be facing upwards so it is easy the manipulate in the Map Editor.
  
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 {{Screenshot 2026-08-29 010843.png}} {{Screenshot 2026-08-29 010843.png}}
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 You can click Select FLVER to bring up a selection menu similar to that from the Model Editor. You can click Select FLVER to bring up a selection menu similar to that from the Model Editor.
tutorial/smithbox-havok-editor-collisions.txt · Last modified: by admin