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ds1r-refmat:texture-maps

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ds1r-refmat:texture-maps [2025/12/13 04:51] greatgramcrackerds1r-refmat:texture-maps [2025/12/13 04:57] (current) – [Detail Bumpmap] greatgramcracker
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   * **Material Naming:** DetB, sometimes nothing (example: M[DSB]___DetB__   * **Material Naming:** DetB, sometimes nothing (example: M[DSB]___DetB__
   * **Color Channels:**   * **Color Channels:**
-    * **R:** The X Component of the normal vector (-1 to +1 packed into 0 to 1 range) +    * **R:** The X Component of the normal vector added to the base normal vector (-1 to +1 packed into 0 to 1 range) 
-    * **G**: The Y Component of the normal vector (-1 to +1 packed into 0 to 1 range)+    * **G**: The Y Component of the normal vector added to the base normal vecto (-1 to +1 packed into 0 to 1 range)
     * **B**: Unused     * **B**: Unused
     * **A:** Unused     * **A:** Unused
ds1r-refmat/texture-maps.1765601479.txt.gz · Last modified: by greatgramcracker