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bb-refmat:param:behaviorparam

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bb-refmat:param:behaviorparam [2025/02/25 23:03] – created adminbb-refmat:param:behaviorparam [2025/02/25 23:03] (current) admin
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 | refType | ''u8'' | ''0x9'' | Specify the reference ID so that it is correct. | This field uses the following enum: BEHAVIOR_REF_TYPE | | refType | ''u8'' | ''0x9'' | Specify the reference ID so that it is correct. | This field uses the following enum: BEHAVIOR_REF_TYPE |
 | pad0 | ''dummy8'' | ''0xa'' |  | This field is padding. | | pad0 | ''dummy8'' | ''0xa'' |  | This field is padding. |
-| refId | ''s32'' | ''0xc'' | It can be used properly according to the attack power, missile, ID of special effect parameter, and refType. | This field refers to the following params: [[bb-refmat:param:AtkParam_Pc]], [[bb-refmat:param:AtkParam_Npc]], [[bb-refmat:param:Bullet]], [[bb-refmat:param:SpEffectParam]] |+| refId | ''s32'' | ''0xc'' | It can be used properly according to the attack power, missile, ID of special effect parameter, and refType. | This field refers to the following params: [[bb-refmat:param:AtkParam|AtkParam_Pc]], [[bb-refmat:param:AtkParam|AtkParam_Npc]], [[bb-refmat:param:Bullet]], [[bb-refmat:param:SpEffectParam]] |
 | sfxVariationId | ''s32'' | ''0x10'' | SFX used for multiplayer session actions |  | | sfxVariationId | ''s32'' | ''0x10'' | SFX used for multiplayer session actions |  |
 | stamina | ''s32'' | ''0x14'' | Set the amount of stamina consumed during action. |  | | stamina | ''s32'' | ''0x14'' | Set the amount of stamina consumed during action. |  |
bb-refmat/param/behaviorparam.1740524599.txt.gz · Last modified: by admin