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ac6-refmat:param:behaviorparam

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ac6-refmat:param:behaviorparam [2025/02/25 19:50] adminac6-refmat:param:behaviorparam [2025/02/25 19:50] (current) admin
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 | HdPadRumble_Priority | ''u8'' | ''0x84'' | Playback priority for haptic feedback (0 is low priority, 10 is high priority) |  | | HdPadRumble_Priority | ''u8'' | ''0x84'' | Playback priority for haptic feedback (0 is low priority, 10 is high priority) |  |
 | pad7 | ''dummy8'' | ''0x85'' |  | This field is padding. | | pad7 | ''dummy8'' | ''0x85'' |  | This field is padding. |
-| shotgunParamId | ''s32'' | ''0x88'' | Shot Control parameter to use. | This field refers to the following params: [[ac6-refmat:param:BulletShotgunParam_PC]], [[ac6-refmat:param:BulletShotgunParam_NPC]] |+| shotgunParamId | ''s32'' | ''0x88'' | Shot Control parameter to use. | This field refers to the following params: [[ac6-refmat:param:BulletShotgunParam|BulletShotgunParam_PC]], [[ac6-refmat:param:BulletShotgunParam|BulletShotgunParam_NPC]] |
 | shotgunBaseDist | ''f32'' | ''0x8c'' | Diffusion reference distance |  | | shotgunBaseDist | ''f32'' | ''0x8c'' | Diffusion reference distance |  |
 | heat_AddValue | ''f32'' | ''0x90'' | Heat value accumulated with each bullet |  | | heat_AddValue | ''f32'' | ''0x90'' | Heat value accumulated with each bullet |  |
ac6-refmat/param/behaviorparam.1740513013.txt.gz · Last modified: by admin