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ac6-refmat:param:assetmaterialsfxparam

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ac6-refmat:param:assetmaterialsfxparam [2025/02/25 19:21] – created adminac6-refmat:param:assetmaterialsfxparam [2025/02/25 19:46] (current) admin
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 ====== AssetMaterialSfxParam ====== ====== AssetMaterialSfxParam ======
 ===== Fields ===== ===== Fields =====
-^ Field ^ Description ^ Notes ^ +^ Field ^ Type ^ Offset ^ Description ^ Notes ^ 
-| sfxId_00 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_00 | ''u32'' | ''0x0'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_01 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_01 | ''u32'' | ''0x4'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_02 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_02 | ''u32'' | ''0x8'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_03 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_03 | ''u32'' | ''0xc'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_04 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_04 | ''u32'' | ''0x10'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_05 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_05 | ''u32'' | ''0x14'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_06 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_06 | ''u32'' | ''0x18'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_07 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_07 | ''u32'' | ''0x1c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_08 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_08 | ''u32'' | ''0x20'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_09 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_09 | ''u32'' | ''0x24'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_10 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_10 | ''u32'' | ''0x28'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_11 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_11 | ''u32'' | ''0x2c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_12 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_12 | ''u32'' | ''0x30'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_13 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_13 | ''u32'' | ''0x34'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_14 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_14 | ''u32'' | ''0x38'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_15 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_15 | ''u32'' | ''0x3c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_16 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_16 | ''u32'' | ''0x40'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_17 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_17 | ''u32'' | ''0x44'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_18 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_18 | ''u32'' | ''0x48'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_19 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_19 | ''u32'' | ''0x4c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_20 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_20 | ''u32'' | ''0x50'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_21 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_21 | ''u32'' | ''0x54'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_22 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_22 | ''u32'' | ''0x58'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_23 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_23 | ''u32'' | ''0x5c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_24 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_24 | ''u32'' | ''0x60'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_25 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_25 | ''u32'' | ''0x64'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_26 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_26 | ''u32'' | ''0x68'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_27 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_27 | ''u32'' | ''0x6c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_28 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_28 | ''u32'' | ''0x70'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_29 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_29 | ''u32'' | ''0x74'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_30 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_30 | ''u32'' | ''0x78'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | 
-| sfxId_31 | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | +| sfxId_31 | ''u32'' | ''0x7c'' | SFX identifier corresponding to the asset parameter SFX identifier after destruction | This field takes an [[ac6-refmat:particle-list|Particle ID]]. |
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-===== Enums =====+
  
ac6-refmat/param/assetmaterialsfxparam.1740511270.txt.gz · Last modified: by admin